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Update wgpu to 28.0.0 (#7853)
Co-authored-by: lucasmerlin <hi@lucasmerlin.me>
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@@ -41,7 +41,7 @@ impl Custom3d {
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let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
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label: Some("custom3d"),
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bind_group_layouts: &[&bind_group_layout],
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push_constant_ranges: &[],
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immediate_size: 0,
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});
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let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
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@@ -62,7 +62,7 @@ impl Custom3d {
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primitive: wgpu::PrimitiveState::default(),
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depth_stencil: None,
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multisample: wgpu::MultisampleState::default(),
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multiview: None,
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multiview_mask: None,
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cache: None,
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});
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