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Update wgpu to 27.0.0 (#7580)
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@@ -179,15 +179,13 @@ impl Default for WgpuSetupCreateNew {
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wgpu::DeviceDescriptor {
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label: Some("egui wgpu device"),
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required_features: wgpu::Features::default(),
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required_limits: wgpu::Limits {
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// When using a depth buffer, we have to be able to create a texture
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// large enough for the entire surface, and we want to support 4k+ displays.
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max_texture_dimension_2d: 8192,
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..base_limits
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},
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memory_hints: wgpu::MemoryHints::default(),
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trace: wgpu::Trace::Off,
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..Default::default()
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}
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}),
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}
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