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Remove impl Into<f32> arguments (#8194)
* Closes https://github.com/emilk/egui/issues/8179
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@@ -59,7 +59,7 @@ impl GlutinWindowContext {
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)
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.expect("failed to create gl_config");
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let gl_display = gl_config.display();
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log::debug!("found gl_config: {:?}", &gl_config);
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log::debug!("found gl_config: {gl_config:?}");
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let raw_window_handle = window.as_ref().map(|w| {
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w.window_handle()
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@@ -77,9 +77,7 @@ impl GlutinWindowContext {
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gl_display
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.create_context(&gl_config, &context_attributes)
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.unwrap_or_else(|_| {
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log::debug!("failed to create gl_context with attributes: {:?}. retrying with fallback context attributes: {:?}",
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&context_attributes,
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&fallback_context_attributes);
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log::debug!("failed to create gl_context with attributes: {context_attributes:?}. retrying with fallback context attributes: {fallback_context_attributes:?}");
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gl_config
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.display()
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.create_context(&gl_config, &fallback_context_attributes)
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@@ -106,10 +104,7 @@ impl GlutinWindowContext {
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width,
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height,
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);
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log::debug!(
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"creating surface with attributes: {:?}",
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&surface_attributes
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);
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log::debug!("creating surface with attributes: {surface_attributes:?}");
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let gl_surface = unsafe {
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gl_display
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.create_window_surface(&gl_config, &surface_attributes)
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