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https://github.com/emilk/egui.git
synced 2026-08-29 04:40:03 -04:00
Refactor Region: remember region rectangle
This will be used as a clip rectangle for generated paint commands.
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@@ -82,7 +82,7 @@ fn main() {
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emigui.new_frame(raw_input);
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let mut region = emigui.background_region();
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let mut region = region.left_column(region.width().min(480.0));
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let mut region = region.left_column(region.available_width().min(480.0));
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region.set_align(Align::Min);
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region.add(label!("Emigui running inside of Glium").text_style(emigui::TextStyle::Heading));
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if region.add(Button::new("Quit")).clicked {
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@@ -94,12 +94,18 @@ fn main() {
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// TODO: Make it even simpler to show a window
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Window::new("Test window").show(region.ctx(), |region| {
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region.add(label!("Grab the window and move it around!"));
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region.add(label!(
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"This window can be reisized, but not smaller than the contents."
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));
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});
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Window::new("Another test window")
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Window::new("Resize me!")
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.default_pos(pos2(400.0, 100.0))
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.expand_to_fit_content(false)
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.show(region.ctx(), |region| {
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region.add(label!("This might be on top of the other window?"));
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region.add(label!("Second line of text"));
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region.add(label!(
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"This window may shrink so small that its contents no longer fit."
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));
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});
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let mesh = emigui.paint();
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