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Add get_proc_address in CreationContext (#4145)
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@@ -262,6 +262,8 @@ impl WgpuWinitApp {
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storage: integration.frame.storage(),
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#[cfg(feature = "glow")]
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gl: None,
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#[cfg(feature = "glow")]
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get_proc_address: None,
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wgpu_render_state,
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raw_display_handle: window.display_handle().map(|h| h.as_raw()),
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raw_window_handle: window.window_handle().map(|h| h.as_raw()),
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