mirror of
https://github.com/emilk/egui.git
synced 2026-08-29 04:40:03 -04:00
Run no egui pass in the web backend when the tab is hidden
Same as the native backends: tick `App::logic` via `Context::run_logic` and leave all ui state alone. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -280,12 +280,31 @@ impl AppRunner {
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.and_then(|v| v.visible())
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.and_then(|v| v.visible())
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.unwrap_or(true);
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.unwrap_or(true);
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let full_output = self.egui_ctx.run_ui(raw_input, |ui| {
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if !is_visible {
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self.app.logic(ui.ctx(), &mut self.frame);
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// The tab is hidden, so we run no egui pass at all.
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// That way all ui state is left untouched, and is still there
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// when the tab is shown again.
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if is_visible {
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// No pass will consume the input, so save it for the next one:
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self.app.ui(ui, &mut self.frame);
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self.input.raw.append(raw_input);
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let egui::LogicOutput {
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platform_output,
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viewport_commands,
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} = self.egui_ctx.run_logic(|ctx| {
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self.app.logic(ctx, &mut self.frame);
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});
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self.handle_viewport_commands(viewport_commands.into_values().flatten());
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self.handle_platform_output(platform_output);
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return;
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}
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}
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// `App::logic` may not show any ui, so it is called outside of the pass:
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self.app.logic(&self.egui_ctx, &mut self.frame);
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let full_output = self.egui_ctx.run_ui(raw_input, |ui| {
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self.app.ui(ui, &mut self.frame);
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});
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});
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let egui::FullOutput {
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let egui::FullOutput {
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platform_output,
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platform_output,
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@@ -298,8 +317,19 @@ impl AppRunner {
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if viewport_output.len() > 1 {
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if viewport_output.len() > 1 {
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log::warn!("Multiple viewports not yet supported on the web");
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log::warn!("Multiple viewports not yet supported on the web");
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}
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}
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for (_viewport_id, viewport_output) in viewport_output {
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self.handle_viewport_commands(
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for command in viewport_output.commands {
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viewport_output
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.into_values()
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.flat_map(|viewport_output| viewport_output.commands),
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);
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self.handle_platform_output(platform_output);
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self.textures_delta.append(textures_delta);
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self.clipped_primitives = Some(self.egui_ctx.tessellate(shapes, pixels_per_point));
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}
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fn handle_viewport_commands(&mut self, commands: impl Iterator<Item = ViewportCommand>) {
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for command in commands {
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match command {
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match command {
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ViewportCommand::Screenshot(user_data) => {
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ViewportCommand::Screenshot(user_data) => {
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self.screenshot_commands_with_frame_delay
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self.screenshot_commands_with_frame_delay
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@@ -315,13 +345,6 @@ impl AppRunner {
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}
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}
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}
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}
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self.handle_platform_output(platform_output);
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if is_visible || !textures_delta.is_empty() {
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self.textures_delta.append(textures_delta);
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self.clipped_primitives = Some(self.egui_ctx.tessellate(shapes, pixels_per_point));
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}
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}
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/// Paint the results of the last call to [`Self::logic`].
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/// Paint the results of the last call to [`Self::logic`].
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pub fn paint(&mut self) {
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pub fn paint(&mut self) {
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let clipped_primitives = std::mem::take(&mut self.clipped_primitives);
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let clipped_primitives = std::mem::take(&mut self.clipped_primitives);
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