mirror of
https://github.com/emilk/egui.git
synced 2026-08-31 13:50:04 -04:00
Refactor how EpiIntegration::update is called
This commit is contained in:
@@ -5,11 +5,9 @@ use winit::event_loop::EventLoopWindowTarget;
|
||||
use raw_window_handle::{HasRawDisplayHandle as _, HasRawWindowHandle as _};
|
||||
|
||||
use egui::{NumExt as _, ViewportBuilder, ViewportId, ViewportIdPair, ViewportUiCallback};
|
||||
#[cfg(feature = "accesskit")]
|
||||
use egui_winit::accesskit_winit;
|
||||
use egui_winit::{native_pixels_per_point, EventResponse, WindowSettings};
|
||||
|
||||
use crate::{backend::AppOutput, epi, Theme, WindowInfo};
|
||||
use crate::{epi, Theme, WindowInfo};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct WindowState {
|
||||
@@ -317,8 +315,9 @@ pub fn create_storage(_app_name: &str) -> Option<Box<dyn epi::Storage>> {
|
||||
/// Everything needed to make a winit-based integration for [`epi`].
|
||||
pub struct EpiIntegration {
|
||||
pub frame: epi::Frame,
|
||||
last_auto_save: std::time::Instant,
|
||||
last_auto_save: Instant,
|
||||
pub beginning: Instant,
|
||||
pub frame_start: Instant,
|
||||
pub egui_ctx: egui::Context,
|
||||
pending_full_output: egui::FullOutput,
|
||||
|
||||
@@ -386,7 +385,7 @@ impl EpiIntegration {
|
||||
|
||||
Self {
|
||||
frame,
|
||||
last_auto_save: std::time::Instant::now(),
|
||||
last_auto_save: Instant::now(),
|
||||
egui_ctx,
|
||||
pending_full_output: Default::default(),
|
||||
close: false,
|
||||
@@ -397,11 +396,12 @@ impl EpiIntegration {
|
||||
persist_window: native_options.persist_window,
|
||||
app_icon_setter,
|
||||
beginning: Instant::now(),
|
||||
frame_start: Instant::now(),
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
pub fn init_accesskit<E: From<accesskit_winit::ActionRequestEvent> + Send>(
|
||||
pub fn init_accesskit<E: From<egui_winit::accesskit_winit::ActionRequestEvent> + Send>(
|
||||
&mut self,
|
||||
egui_winit: &mut egui_winit::State,
|
||||
window: &winit::window::Window,
|
||||
@@ -432,8 +432,8 @@ impl EpiIntegration {
|
||||
|
||||
let raw_input = egui_winit.take_egui_input(window, ViewportIdPair::ROOT);
|
||||
self.pre_update(window);
|
||||
let (full_output, app_output) = self.update(app, None, raw_input);
|
||||
self.handle_app_output(window, app_output);
|
||||
let full_output = self.update(app, None, raw_input);
|
||||
self.post_update(app, window);
|
||||
self.pending_full_output.append(full_output); // Handle it next frame
|
||||
self.egui_ctx.memory_mut(|mem| *mem = saved_memory); // We don't want to remember that windows were huge.
|
||||
self.egui_ctx.clear_animations();
|
||||
@@ -485,29 +485,29 @@ impl EpiIntegration {
|
||||
}
|
||||
|
||||
pub fn pre_update(&mut self, window: &winit::window::Window) {
|
||||
self.frame_start = Instant::now();
|
||||
|
||||
self.app_icon_setter.update();
|
||||
|
||||
self.frame.info.window_info =
|
||||
read_window_info(window, self.egui_ctx.pixels_per_point(), &self.window_state);
|
||||
}
|
||||
|
||||
/// If `viewport_ui_cb` is None, we are in the root viewport
|
||||
/// and will cal [`App::update`].
|
||||
/// Run user code - this can create immediate viewports, so hold no locks over this!
|
||||
///
|
||||
/// If `viewport_ui_cb` is None, we are in the root viewport and will call [`App::update`].
|
||||
pub fn update(
|
||||
&mut self,
|
||||
app: &mut dyn epi::App,
|
||||
viewport_ui_cb: Option<&ViewportUiCallback>,
|
||||
mut raw_input: egui::RawInput,
|
||||
) -> (egui::FullOutput, AppOutput) {
|
||||
let frame_start = std::time::Instant::now();
|
||||
|
||||
self.app_icon_setter.update();
|
||||
|
||||
) -> egui::FullOutput {
|
||||
raw_input.time = Some(self.beginning.elapsed().as_secs_f64());
|
||||
|
||||
// Run user code - this can create immediate viewports, so hold no locks over this!
|
||||
let full_output = self.egui_ctx.run(raw_input, |egui_ctx| {
|
||||
if let Some(viewport_ui_cb) = viewport_ui_cb {
|
||||
// Child viewport
|
||||
crate::profile_scope!("callback");
|
||||
crate::profile_scope!("viewport_callback");
|
||||
viewport_ui_cb(egui_ctx);
|
||||
} else {
|
||||
// Root viewport
|
||||
@@ -517,8 +517,10 @@ impl EpiIntegration {
|
||||
});
|
||||
|
||||
self.pending_full_output.append(full_output);
|
||||
let full_output = std::mem::take(&mut self.pending_full_output);
|
||||
std::mem::take(&mut self.pending_full_output)
|
||||
}
|
||||
|
||||
pub fn post_update(&mut self, app: &mut dyn epi::App, window: &winit::window::Window) {
|
||||
let app_output = {
|
||||
let mut app_output = self.frame.take_app_output();
|
||||
app_output.drag_window &= self.can_drag_window; // Necessary on Windows; see https://github.com/emilk/egui/pull/1108
|
||||
@@ -535,19 +537,15 @@ impl EpiIntegration {
|
||||
app_output
|
||||
};
|
||||
|
||||
let frame_time = frame_start.elapsed().as_secs_f64() as f32;
|
||||
self.frame.info.cpu_usage = Some(frame_time);
|
||||
|
||||
(full_output, app_output)
|
||||
}
|
||||
|
||||
pub fn handle_app_output(&mut self, window: &winit::window::Window, app_output: AppOutput) {
|
||||
handle_app_output(
|
||||
window,
|
||||
self.egui_ctx.pixels_per_point(),
|
||||
app_output,
|
||||
&mut self.window_state,
|
||||
);
|
||||
|
||||
let frame_time = self.frame_start.elapsed().as_secs_f64() as f32;
|
||||
self.frame.info.cpu_usage = Some(frame_time);
|
||||
}
|
||||
|
||||
pub fn post_rendering(&mut self, app: &mut dyn epi::App, window: &winit::window::Window) {
|
||||
@@ -581,7 +579,7 @@ impl EpiIntegration {
|
||||
app: &mut dyn epi::App,
|
||||
window: Option<&winit::window::Window>,
|
||||
) {
|
||||
let now = std::time::Instant::now();
|
||||
let now = Instant::now();
|
||||
if now - self.last_auto_save > app.auto_save_interval() {
|
||||
self.save(app, window);
|
||||
self.last_auto_save = now;
|
||||
|
||||
Reference in New Issue
Block a user