mirror of
https://github.com/emilk/egui.git
synced 2026-06-27 07:03:14 -04:00
[glium] refactor and simplify glium example code
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@@ -4,54 +4,31 @@
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use std::time::Instant;
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use {
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egui::{examples::ExampleApp, pos2, vec2, Pos2, Vec2},
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egui::examples::ExampleApp,
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egui_glium::{make_raw_input, read_json, WindowSettings},
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glium::glutin,
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glutin::dpi::PhysicalPosition,
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};
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#[derive(Default, serde::Deserialize, serde::Serialize)]
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struct Window {
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pos: Option<Pos2>,
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size: Option<Vec2>,
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}
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fn read_json<T>(memory_json_path: impl AsRef<std::path::Path>) -> Option<T>
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where
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T: serde::de::DeserializeOwned,
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{
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match std::fs::File::open(memory_json_path) {
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Ok(file) => {
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let reader = std::io::BufReader::new(file);
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match serde_json::from_reader(reader) {
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Ok(value) => Some(value),
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Err(err) => {
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eprintln!("ERROR: Failed to parse json: {}", err);
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None
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}
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}
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}
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Err(_err) => {
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// File probably doesn't exist. That's fine.
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None
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}
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}
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}
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fn main() {
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// TODO: combine
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// TODO: combine into one json file?
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let memory_path = "egui.json";
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let settings_json_path: &str = "window.json";
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let app_json_path: &str = "egui_example_app.json";
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let mut egui_example_app: ExampleApp = read_json(app_json_path).unwrap_or_default();
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let mut window_settings: Window = read_json(settings_json_path).unwrap_or_default();
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let event_loop = glutin::event_loop::EventLoop::new();
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let window = glutin::window::WindowBuilder::new()
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let mut window = glutin::window::WindowBuilder::new()
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.with_decorations(true)
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.with_resizable(true)
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.with_title("Egui glium example")
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.with_transparent(false);
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let window_settings = WindowSettings::from_json_file(settings_json_path);
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if let Some(window_settings) = &window_settings {
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window = window_settings.initialize_size(window);
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}
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let context = glutin::ContextBuilder::new()
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.with_depth_buffer(0)
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.with_srgb(true)
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@@ -59,36 +36,13 @@ fn main() {
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.with_vsync(true);
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let display = glium::Display::new(window, context, &event_loop).unwrap();
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let size = window_settings.size.unwrap_or_else(|| vec2(1024.0, 800.0));
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display
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.gl_window()
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.window()
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.set_inner_size(glutin::dpi::PhysicalSize {
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width: size.x as f64,
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height: size.y as f64,
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});
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if let Some(pos) = window_settings.pos {
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display
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.gl_window()
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.window()
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.set_outer_position(PhysicalPosition::new(pos.x as f64, pos.y as f64));
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if let Some(window_settings) = &window_settings {
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window_settings.restore_positions(&display);
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}
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let pixels_per_point = display.gl_window().window().scale_factor() as f32;
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let mut ctx = egui::Context::new();
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let mut painter = egui_glium::Painter::new(&display);
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let mut raw_input = egui::RawInput {
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screen_size: {
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let (width, height) = display.get_framebuffer_dimensions();
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vec2(width as f32, height as f32) / pixels_per_point
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},
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pixels_per_point: Some(pixels_per_point),
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..Default::default()
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};
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let mut raw_input = make_raw_input(&display);
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// used to keep track of time for animations
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let start_time = Instant::now();
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@@ -146,25 +100,10 @@ fn main() {
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display.gl_window().window().request_redraw(); // TODO: only if needed (new events etc)
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}
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glutin::event::Event::WindowEvent { event, .. } => {
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let mut running = true;
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egui_glium::input_to_egui(event, clipboard.as_mut(), &mut raw_input, &mut running);
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if !running {
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*control_flow = glutin::event_loop::ControlFlow::Exit;
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}
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egui_glium::input_to_egui(event, clipboard.as_mut(), &mut raw_input, control_flow);
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}
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glutin::event::Event::LoopDestroyed => {
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// Save state to disk:
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window_settings.pos = display
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.gl_window()
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.window()
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.outer_position()
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.ok()
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.map(|p| pos2(p.x as f32, p.y as f32));
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window_settings.size = Some(vec2(
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display.gl_window().window().inner_size().width as f32,
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display.gl_window().window().inner_size().height as f32,
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));
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if let Err(err) = egui_glium::write_memory(&ctx, memory_path) {
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eprintln!("ERROR: Failed to save egui state: {}", err);
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}
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@@ -177,7 +116,7 @@ fn main() {
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serde_json::to_writer_pretty(
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std::fs::File::create(settings_json_path).unwrap(),
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&window_settings,
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&WindowSettings::from_display(&display),
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)
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.unwrap();
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}
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