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Require a StrokeKind when painting rectangles with strokes (#5648)

This is a breaking change, requiring users to think about wether the
stroke is inside/centered/outside the rect.

When in doubt, add `egui::StrokeKind::Inside` to the function call.
This commit is contained in:
Emil Ernerfeldt
2025-01-29 15:52:49 +01:00
committed by GitHub
parent 8d2c8c203c
commit 525d435a84
35 changed files with 184 additions and 73 deletions

View File

@@ -452,7 +452,12 @@ fn pixel_test_strokes(ui: &mut Ui) {
Pos2::new(cursor_pixel.x, cursor_pixel.y),
Vec2::splat(size as f32),
);
painter.rect_stroke(rect_points / pixels_per_point, 0.0, stroke);
painter.rect_stroke(
rect_points / pixels_per_point,
0.0,
stroke,
egui::StrokeKind::Outside,
);
cursor_pixel.x += (1 + size) as f32 + thickness_pixels * 2.0;
}
}