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eframe native: persist app state in background thread
Gives smoother frame rate
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@@ -23,7 +23,7 @@ NOTE: [`egui_web`](../egui_web/CHANGELOG.md), [`egui-winit`](../egui-winit/CHANG
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* Fixed potential scale bug when DPI scaling changes (e.g. when dragging a window between different displays) ([#1441](https://github.com/emilk/egui/pull/1441)).
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* MSRV (Minimum Supported Rust Version) is now `1.60.0` ([#1467](https://github.com/emilk/egui/pull/1467)).
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* Added new feature `puffin` to add [`puffin profiler`](https://github.com/EmbarkStudios/puffin) scopes ([#1483](https://github.com/emilk/egui/pull/1483)).
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* Added `Ui::spinner()` shortcut method ([#1494](https://github.com/emilk/egui/pull/1494)).
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* Moved app persistence to a background thread, allowing for smoother frame rates (on native).
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## 0.17.0 - 2022-02-22
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