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Release 0.26.0 - Text selection in labels
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@@ -6,6 +6,17 @@ This file is updated upon each release.
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Changes since the last release can be found at <https://github.com/emilk/egui/compare/latest...HEAD> or by running the `scripts/generate_changelog.py` script.
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## 0.26.0 - 2024-02-05
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* Update wgpu to 0.19 [#3824](https://github.com/emilk/egui/pull/3824)
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* Add `WgpuConfiguration::desired_maximum_frame_latency` [#3874](https://github.com/emilk/egui/pull/3874)
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* Disable the default features of `wgpu` [#3875](https://github.com/emilk/egui/pull/3875)
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* If WebGPU fails, re-try adapter creation with WebGL [#3895](https://github.com/emilk/egui/pull/3895) (thanks [@Wumpf](https://github.com/Wumpf)!)
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* Delay call to `get_current_texture` (possible small performance win) [#3914](https://github.com/emilk/egui/pull/3914)
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* Add `x11` and `wayland` features [#3909](https://github.com/emilk/egui/pull/3909) (thanks [@YgorSouza](https://github.com/YgorSouza)!)
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* Pass `ScreenDescriptor` to `egui_wgpu::CallbackTrait::prepare` [#3960](https://github.com/emilk/egui/pull/3960) (thanks [@StratusFearMe21](https://github.com/StratusFearMe21)!)
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* Make `egui_wgpu::renderer` a private module [#3979](https://github.com/emilk/egui/pull/3979)
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## 0.25.0 - 2024-01-08
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* Only call wgpu paint callback if viewport is positive [#3778](https://github.com/emilk/egui/pull/3778) (thanks [@msparkles](https://github.com/msparkles)!)
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