mirror of
https://github.com/emilk/egui.git
synced 2026-06-27 23:13:13 -04:00
Major refactor of layout code
This commit is contained in:
@@ -1,29 +1,51 @@
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use crate::{font::Font, layout, style, types::*};
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use crate::{font::Font, layout, style, types::GuiInput, Frame, Painter, RawInput};
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/// Encapsulates input, layout and painting for ease of use.
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#[derive(Clone)]
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pub struct Emgui {
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pub last_input: RawInput,
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pub layout: layout::Layout,
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pub data: layout::Data,
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pub style: style::Style,
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pub painter: Painter,
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}
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impl Emgui {
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pub fn new(font: Font) -> Emgui {
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Emgui {
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last_input: Default::default(),
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layout: layout::Layout::new(font),
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data: layout::Data::new(font.clone()),
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style: Default::default(),
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painter: Painter::new(font),
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}
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}
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pub fn texture(&self) -> (u16, u16, &[u8]) {
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self.painter.texture()
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}
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pub fn new_frame(&mut self, new_input: RawInput) {
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let gui_input = GuiInput::from_last_and_new(&self.last_input, &new_input);
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self.last_input = new_input;
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self.layout.new_frame(gui_input);
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self.data.new_frame(gui_input);
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}
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pub fn paint(&mut self) -> Vec<PaintCmd> {
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style::into_paint_commands(self.layout.gui_commands(), &self.style)
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pub fn whole_screen_region(&mut self) -> layout::Region {
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layout::Region {
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data: &mut self.data,
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id: Default::default(),
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dir: layout::Direction::Vertical,
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cursor: Default::default(),
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size: Default::default(),
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}
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}
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pub fn set_options(&mut self, options: layout::LayoutOptions) {
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self.data.options = options;
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}
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pub fn paint(&mut self) -> Frame {
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let gui_commands = self.data.gui_commands();
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let paint_commands = style::into_paint_commands(gui_commands, &self.style);
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self.painter.paint(&paint_commands)
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}
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}
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@@ -52,24 +52,25 @@ pub struct GuiResponse<'a> {
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/// The mouse is interacting with this thing (e.g. dragging it)
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pub active: bool,
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layout: &'a mut Layout,
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/// Used for showing a popup (if any)
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data: &'a mut Data,
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}
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impl<'a> GuiResponse<'a> {
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/// Show some stuff if the item was hovered
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pub fn tooltip<F>(self, add_contents: F) -> Self
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pub fn tooltip<F>(&mut self, add_contents: F) -> &mut Self
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where
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F: FnOnce(&mut Layout),
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F: FnOnce(&mut Region),
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{
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if self.hovered {
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let window_pos = self.layout.input.mouse_pos + vec2(16.0, 16.0);
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self.layout.show_popup(window_pos, add_contents);
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let window_pos = self.data.input().mouse_pos + vec2(16.0, 16.0);
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self.data.show_popup(window_pos, add_contents);
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}
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self
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}
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/// Show this text if the item was hovered
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pub fn tooltip_text<S: Into<String>>(self, text: S) -> Self {
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pub fn tooltip_text<S: Into<String>>(&mut self, text: S) -> &mut Self {
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self.tooltip(|popup| {
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popup.label(text);
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})
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@@ -79,7 +80,7 @@ impl<'a> GuiResponse<'a> {
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// ----------------------------------------------------------------------------
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#[derive(Clone, Debug, Default)]
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struct Memory {
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pub struct Memory {
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/// The widget being interacted with (e.g. dragged, in case of a slider).
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active_id: Option<Id>,
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@@ -102,7 +103,7 @@ type TextFragments = Vec<TextFragment>;
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// ----------------------------------------------------------------------------
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#[derive(Clone, Copy, Debug, PartialEq)]
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enum Direction {
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pub enum Direction {
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Horizontal,
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Vertical,
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}
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@@ -115,59 +116,27 @@ impl Default for Direction {
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// ----------------------------------------------------------------------------
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// TODO: give this a better name
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#[derive(Clone, Debug, Default)]
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struct Layouter {
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/// Doesn't change.
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dir: Direction,
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/// Changes only along self.dir
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cursor: Vec2,
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/// We keep track of our max-size along the orthogonal to self.dir
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size: Vec2,
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}
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impl Layouter {
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/// Reserve this much space and move the cursor.
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fn reserve_space(&mut self, size: Vec2) {
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if self.dir == Direction::Horizontal {
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self.cursor.x += size.x;
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self.size.x += size.x;
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self.size.y = self.size.y.max(size.y);
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} else {
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self.cursor.y += size.y;
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self.size.y += size.y;
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self.size.x = self.size.x.max(size.x);
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}
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}
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}
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// ----------------------------------------------------------------------------
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type Id = u64;
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// TODO: give a better name.
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/// Contains the input, options and output of all GUI commands.
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#[derive(Clone)]
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pub struct Layout {
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options: LayoutOptions,
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font: Font, // TODO: Arc?
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input: GuiInput,
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memory: Memory,
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id: Id,
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layouter: Layouter,
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graphics: Vec<GuiCmd>,
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hovering_graphics: Vec<GuiCmd>,
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pub struct Data {
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pub(crate) options: LayoutOptions,
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pub(crate) font: Font, // TODO: Arc?. TODO: move to options.
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pub(crate) input: GuiInput,
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pub(crate) memory: Memory,
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pub(crate) graphics: Vec<GuiCmd>,
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pub(crate) hovering_graphics: Vec<GuiCmd>,
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}
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impl Layout {
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pub fn new(font: Font) -> Layout {
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Layout {
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impl Data {
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pub fn new(font: Font) -> Data {
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Data {
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options: Default::default(),
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font,
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input: Default::default(),
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memory: Default::default(),
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id: Default::default(),
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layouter: Default::default(),
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graphics: Default::default(),
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hovering_graphics: Default::default(),
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}
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@@ -193,23 +162,93 @@ impl Layout {
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pub fn new_frame(&mut self, gui_input: GuiInput) {
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self.graphics.clear();
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self.hovering_graphics.clear();
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self.layouter = Default::default();
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self.input = gui_input;
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if !gui_input.mouse_down {
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self.memory.active_id = None;
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}
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}
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// ------------------------------------------------------------------------
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/// Show a pop-over window
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pub fn show_popup<F>(&mut self, window_pos: Vec2, add_contents: F)
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where
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F: FnOnce(&mut Region),
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{
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// TODO: nicer way to do layering!
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let num_graphics_before = self.graphics.len();
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let window_padding = self.options.window_padding;
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let mut popup_region = Region {
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data: self,
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id: Default::default(),
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dir: Direction::Vertical,
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cursor: window_pos + window_padding,
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size: vec2(0.0, 0.0),
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};
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add_contents(&mut popup_region);
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// TODO: handle the last item_spacing in a nicer way
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let inner_size = popup_region.size - self.options.item_spacing;
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let outer_size = inner_size + 2.0 * window_padding;
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let rect = Rect::from_min_size(window_pos, outer_size);
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let popup_graphics = self.graphics.split_off(num_graphics_before);
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self.hovering_graphics.push(GuiCmd::Window { rect });
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self.hovering_graphics.extend(popup_graphics);
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}
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}
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// ----------------------------------------------------------------------------
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/// Represents a region of the screen
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/// with a type of layout (horizontal or vertical).
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pub struct Region<'a> {
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pub(crate) data: &'a mut Data,
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// TODO: add min_size and max_size
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/// Unique ID of this region.
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pub(crate) id: Id,
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/// Doesn't change.
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pub(crate) dir: Direction,
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/// Changes only along self.dir
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pub(crate) cursor: Vec2,
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/// We keep track of our max-size along the orthogonal to self.dir
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pub(crate) size: Vec2,
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}
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impl<'a> Region<'a> {
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/// It is up to the caller to make sure there is room for this.
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/// Can be used for free painting.
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/// NOTE: all coordinates are screen coordinates!
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pub fn add_graphic(&mut self, gui_cmd: GuiCmd) {
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self.data.graphics.push(gui_cmd)
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}
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pub fn options(&self) -> &LayoutOptions {
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self.data.options()
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}
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pub fn set_options(&mut self, options: LayoutOptions) {
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self.data.set_options(options)
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}
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pub fn input(&self) -> &GuiInput {
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self.data.input()
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}
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pub fn button<S: Into<String>>(&mut self, text: S) -> GuiResponse {
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let text: String = text.into();
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let id = self.get_id(&text);
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let (text, text_size) = self.layout_text(&text);
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let text_cursor = self.layouter.cursor + self.options.button_padding;
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let text_cursor = self.cursor + self.options().button_padding;
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let (rect, interact) =
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self.reserve_space(text_size + 2.0 * self.options.button_padding, Some(id));
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self.graphics.push(GuiCmd::Button { interact, rect });
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self.reserve_space(text_size + 2.0 * self.options().button_padding, Some(id));
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self.add_graphic(GuiCmd::Button { interact, rect });
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self.add_text(text_cursor, text);
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self.response(interact)
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}
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@@ -218,20 +257,20 @@ impl Layout {
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let text: String = text.into();
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let id = self.get_id(&text);
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let (text, text_size) = self.layout_text(&text);
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let text_cursor = self.layouter.cursor
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+ self.options.button_padding
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+ vec2(self.options.start_icon_width, 0.0);
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let text_cursor = self.cursor
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+ self.options().button_padding
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+ vec2(self.options().start_icon_width, 0.0);
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let (rect, interact) = self.reserve_space(
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self.options.button_padding
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+ vec2(self.options.start_icon_width, 0.0)
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self.options().button_padding
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+ vec2(self.options().start_icon_width, 0.0)
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+ text_size
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+ self.options.button_padding,
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+ self.options().button_padding,
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Some(id),
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);
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if interact.clicked {
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*checked = !*checked;
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}
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self.graphics.push(GuiCmd::Checkbox {
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self.add_graphic(GuiCmd::Checkbox {
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checked: *checked,
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interact,
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rect,
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@@ -243,7 +282,7 @@ impl Layout {
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pub fn label<S: Into<String>>(&mut self, text: S) -> GuiResponse {
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let text: String = text.into();
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let (text, text_size) = self.layout_text(&text);
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self.add_text(self.layouter.cursor, text);
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self.add_text(self.cursor, text);
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let (_, interact) = self.reserve_space(text_size, None);
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self.response(interact)
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}
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@@ -253,17 +292,17 @@ impl Layout {
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let text: String = text.into();
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let id = self.get_id(&text);
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let (text, text_size) = self.layout_text(&text);
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let text_cursor = self.layouter.cursor
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+ self.options.button_padding
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+ vec2(self.options.start_icon_width, 0.0);
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let text_cursor = self.cursor
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+ self.options().button_padding
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+ vec2(self.options().start_icon_width, 0.0);
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let (rect, interact) = self.reserve_space(
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self.options.button_padding
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+ vec2(self.options.start_icon_width, 0.0)
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self.options().button_padding
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+ vec2(self.options().start_icon_width, 0.0)
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+ text_size
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+ self.options.button_padding,
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+ self.options().button_padding,
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Some(id),
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);
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self.graphics.push(GuiCmd::RadioButton {
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self.add_graphic(GuiCmd::RadioButton {
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checked,
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interact,
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rect,
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@@ -283,19 +322,19 @@ impl Layout {
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let text: String = text.into();
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let id = self.get_id(&text);
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let (text, text_size) = self.layout_text(&format!("{}: {:.3}", text, value));
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self.add_text(self.layouter.cursor, text);
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self.layouter.reserve_space(text_size);
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self.add_text(self.cursor, text);
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self.reserve_space_inner(text_size);
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let (slider_rect, interact) = self.reserve_space(
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Vec2 {
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x: self.options.width,
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y: self.font.line_spacing(),
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x: self.options().width,
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y: self.data.font.line_spacing(),
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},
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Some(id),
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);
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if interact.active {
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*value = remap_clamp(
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self.input.mouse_pos.x,
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self.input().mouse_pos.x,
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slider_rect.min().x,
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slider_rect.max().x,
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min,
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@@ -303,7 +342,7 @@ impl Layout {
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);
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}
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self.graphics.push(GuiCmd::Slider {
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self.add_graphic(GuiCmd::Slider {
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interact,
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max,
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min,
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@@ -320,47 +359,51 @@ impl Layout {
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pub fn foldable<S, F>(&mut self, text: S, add_contents: F) -> GuiResponse
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where
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S: Into<String>,
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F: FnOnce(&mut Layout),
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F: FnOnce(&mut Region),
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{
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assert!(
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self.layouter.dir == Direction::Vertical,
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self.dir == Direction::Vertical,
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"Horizontal foldable is unimplemented"
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);
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let text: String = text.into();
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let id = self.get_id(&text);
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let (text, text_size) = self.layout_text(&text);
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let text_cursor = self.layouter.cursor + self.options.button_padding;
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let text_cursor = self.cursor + self.options().button_padding;
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let (rect, interact) = self.reserve_space(
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vec2(
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self.options.width,
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text_size.y + 2.0 * self.options.button_padding.y,
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self.options().width,
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text_size.y + 2.0 * self.options().button_padding.y,
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),
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Some(id),
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);
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if interact.clicked {
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if self.memory.open_foldables.contains(&id) {
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self.memory.open_foldables.remove(&id);
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if self.data.memory.open_foldables.contains(&id) {
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self.data.memory.open_foldables.remove(&id);
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} else {
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self.memory.open_foldables.insert(id);
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self.data.memory.open_foldables.insert(id);
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}
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}
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let open = self.memory.open_foldables.contains(&id);
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let open = self.data.memory.open_foldables.contains(&id);
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self.graphics.push(GuiCmd::FoldableHeader {
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self.add_graphic(GuiCmd::FoldableHeader {
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interact,
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rect,
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open,
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});
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self.add_text(text_cursor + vec2(self.options.start_icon_width, 0.0), text);
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self.add_text(
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text_cursor + vec2(self.options().start_icon_width, 0.0),
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text,
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);
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if open {
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// TODO: new region
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let old_id = self.id;
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self.id = id;
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let old_x = self.layouter.cursor.x;
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self.layouter.cursor.x += self.options.indent;
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let old_x = self.cursor.x;
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self.cursor.x += self.options().indent;
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add_contents(self);
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self.layouter.cursor.x = old_x;
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self.cursor.x = old_x;
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self.id = old_id;
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}
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@@ -370,73 +413,35 @@ impl Layout {
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/// Start a region with horizontal layout
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pub fn horizontal<F>(&mut self, add_contents: F)
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where
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F: FnOnce(&mut Layout),
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F: FnOnce(&mut Region),
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{
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||||
let horizontal_layouter = Layouter {
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dir: Direction::Horizontal,
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cursor: self.layouter.cursor,
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..Default::default()
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};
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let old_layouter = std::mem::replace(&mut self.layouter, horizontal_layouter);
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add_contents(self);
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let horizontal_layouter = std::mem::replace(&mut self.layouter, old_layouter);
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self.layouter.reserve_space(horizontal_layouter.size);
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}
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// ------------------------------------------------------------------------
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// Free painting. It is up to the caller to make sure there is room for these.
|
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pub fn add_paint_command(&mut self, cmd: GuiCmd) {
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self.graphics.push(cmd);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
/// Show a pop-over window
|
||||
pub fn show_popup<F>(&mut self, window_pos: Vec2, add_contents: F)
|
||||
where
|
||||
F: FnOnce(&mut Layout),
|
||||
{
|
||||
// TODO: less copying
|
||||
let mut popup_layout = Layout {
|
||||
options: self.options,
|
||||
input: self.input,
|
||||
font: self.font.clone(),
|
||||
memory: self.memory.clone(), // TODO: Arc
|
||||
let mut horizontal_region = Region {
|
||||
data: self.data,
|
||||
id: self.id,
|
||||
layouter: Default::default(),
|
||||
graphics: vec![],
|
||||
hovering_graphics: vec![],
|
||||
dir: Direction::Horizontal,
|
||||
cursor: self.cursor,
|
||||
size: vec2(0.0, 0.0),
|
||||
};
|
||||
popup_layout.layouter.cursor = window_pos + self.options.window_padding;
|
||||
|
||||
add_contents(&mut popup_layout);
|
||||
|
||||
// TODO: handle the last item_spacing in a nicer way
|
||||
let inner_size = popup_layout.layouter.size - self.options.item_spacing;
|
||||
let outer_size = inner_size + 2.0 * self.options.window_padding;
|
||||
|
||||
let rect = Rect::from_min_size(window_pos, outer_size);
|
||||
self.hovering_graphics.push(GuiCmd::Window { rect });
|
||||
self.hovering_graphics
|
||||
.extend(popup_layout.gui_commands().cloned());
|
||||
add_contents(&mut horizontal_region);
|
||||
let size = horizontal_region.size;
|
||||
self.reserve_space_inner(size);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
fn reserve_space(&mut self, size: Vec2, interaction_id: Option<Id>) -> (Rect, InteractInfo) {
|
||||
let rect = Rect {
|
||||
pos: self.layouter.cursor,
|
||||
pos: self.cursor,
|
||||
size,
|
||||
};
|
||||
self.layouter
|
||||
.reserve_space(size + self.options.item_spacing);
|
||||
let hovered = rect.contains(self.input.mouse_pos);
|
||||
let clicked = hovered && self.input.mouse_clicked;
|
||||
self.reserve_space_inner(size + self.options().item_spacing);
|
||||
let hovered = rect.contains(self.input().mouse_pos);
|
||||
let clicked = hovered && self.input().mouse_clicked;
|
||||
let active = if interaction_id.is_some() {
|
||||
if clicked {
|
||||
self.memory.active_id = interaction_id;
|
||||
self.data.memory.active_id = interaction_id;
|
||||
}
|
||||
self.memory.active_id == interaction_id
|
||||
self.data.memory.active_id == interaction_id
|
||||
} else {
|
||||
false
|
||||
};
|
||||
@@ -449,6 +454,19 @@ impl Layout {
|
||||
(rect, interact)
|
||||
}
|
||||
|
||||
/// Reserve this much space and move the cursor.
|
||||
fn reserve_space_inner(&mut self, size: Vec2) {
|
||||
if self.dir == Direction::Horizontal {
|
||||
self.cursor.x += size.x;
|
||||
self.size.x += size.x;
|
||||
self.size.y = self.size.y.max(size.y);
|
||||
} else {
|
||||
self.cursor.y += size.y;
|
||||
self.size.y += size.y;
|
||||
self.size.x = self.size.x.max(size.x);
|
||||
}
|
||||
}
|
||||
|
||||
fn get_id(&self, id_str: &str) -> Id {
|
||||
use std::hash::Hasher;
|
||||
let mut hasher = std::collections::hash_map::DefaultHasher::new();
|
||||
@@ -457,13 +475,14 @@ impl Layout {
|
||||
hasher.finish()
|
||||
}
|
||||
|
||||
// TODO: move this function
|
||||
fn layout_text(&self, text: &str) -> (TextFragments, Vec2) {
|
||||
let line_spacing = self.font.line_spacing();
|
||||
let line_spacing = self.data.font.line_spacing();
|
||||
let mut cursor_y = 0.0;
|
||||
let mut max_width = 0.0;
|
||||
let mut text_fragments = Vec::new();
|
||||
for line in text.split('\n') {
|
||||
let x_offsets = self.font.layout_single_line(&line);
|
||||
let x_offsets = self.data.font.layout_single_line(&line);
|
||||
let line_width = *x_offsets.last().unwrap();
|
||||
text_fragments.push(TextFragment {
|
||||
x_offsets,
|
||||
@@ -480,7 +499,7 @@ impl Layout {
|
||||
|
||||
fn add_text(&mut self, pos: Vec2, text: Vec<TextFragment>) {
|
||||
for fragment in text {
|
||||
self.graphics.push(GuiCmd::Text {
|
||||
self.add_graphic(GuiCmd::Text {
|
||||
pos: pos + vec2(0.0, fragment.y_offset),
|
||||
style: TextStyle::Label,
|
||||
text: fragment.text,
|
||||
@@ -494,7 +513,7 @@ impl Layout {
|
||||
hovered: interact.hovered,
|
||||
clicked: interact.clicked,
|
||||
active: interact.active,
|
||||
layout: self,
|
||||
data: self.data,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,8 +17,8 @@ pub mod types;
|
||||
pub use crate::{
|
||||
emgui::Emgui,
|
||||
font::Font,
|
||||
layout::Layout,
|
||||
layout::LayoutOptions,
|
||||
layout::Region,
|
||||
painter::{Frame, Painter, Vertex},
|
||||
style::Style,
|
||||
types::RawInput,
|
||||
|
||||
Reference in New Issue
Block a user