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upgrade to wgpu 22.0.0 (#4847)
wgpu changelog: https://github.com/gfx-rs/wgpu/releases/tag/v22.0.0 --------- Co-authored-by: Andreas Reich <r_andreas2@web.de>
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@@ -61,6 +61,7 @@ impl Custom3d {
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depth_stencil: None,
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multisample: wgpu::MultisampleState::default(),
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multiview: None,
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cache: None,
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});
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let uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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