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Release 0.23.0 - New image API
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@@ -6,6 +6,13 @@ This file is updated upon each release.
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Changes since the last release can be found by running the `scripts/generate_changelog.py` script.
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## 0.23.0 - 2023-09-27
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* Update to `wgpu` 0.17.0 [#3170](https://github.com/emilk/egui/pull/3170) (thanks [@Aaron1011](https://github.com/Aaron1011)!)
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* Improved wgpu callbacks [#3253](https://github.com/emilk/egui/pull/3253) (thanks [@Wumpf](https://github.com/Wumpf)!)
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* Fix depth texture init with multisampling [#3207](https://github.com/emilk/egui/pull/3207) (thanks [@mauliu](https://github.com/mauliu)!)
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* Fix panic on wgpu GL backend due to new screenshot capability [#3078](https://github.com/emilk/egui/pull/3078) (thanks [@amfaber](https://github.com/amfaber)!)
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## 0.22.0 - 2023-05-23
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* Update to wgpu 0.16 [#2884](https://github.com/emilk/egui/pull/2884) (thanks [@niklaskorz](https://github.com/niklaskorz)!)
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* Device configuration is now dependent on adapter [#2951](https://github.com/emilk/egui/pull/2951) (thanks [@Wumpf](https://github.com/Wumpf)!)
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@@ -1,6 +1,6 @@
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[package]
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name = "egui-wgpu"
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version = "0.22.0"
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version = "0.23.0"
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description = "Bindings for using egui natively using the wgpu library"
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authors = [
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"Nils Hasenbanck <nils@hasenbanck.de>",
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@@ -36,7 +36,7 @@ winit = ["dep:winit"]
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[dependencies]
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epaint = { version = "0.22.0", path = "../epaint", default-features = false, features = [
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epaint = { version = "0.23.0", path = "../epaint", default-features = false, features = [
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"bytemuck",
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] }
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