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Release 0.31.0 - Scene container, improved rendering quality

This commit is contained in:
Lucas Meurer
2025-02-04 16:47:56 +01:00
parent d97cd82338
commit 5c372a7b36
13 changed files with 183 additions and 31 deletions

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@@ -6,6 +6,12 @@ This file is updated upon each release.
Changes since the last release can be found at <https://github.com/emilk/egui/compare/latest...HEAD> or by running the `scripts/generate_changelog.py` script.
## 0.31.0 - 2025-02-04
* Upgrade to wgpu 24 [#5610](https://github.com/emilk/egui/pull/5610) by [@torokati44](https://github.com/torokati44)
* Extend `WgpuSetup`, `egui_kittest` now prefers software rasterizers for testing [#5506](https://github.com/emilk/egui/pull/5506) by [@Wumpf](https://github.com/Wumpf)
* Wgpu resources are no longer wrapped in `Arc` (since they are now `Clone`) [#5612](https://github.com/emilk/egui/pull/5612) by [@Wumpf](https://github.com/Wumpf)
## 0.30.0 - 2024-12-16
* Fix docs.rs build [#5204](https://github.com/emilk/egui/pull/5204) by [@lucasmerlin](https://github.com/lucasmerlin)
* Free textures after submitting queue instead of before with wgpu renderer [#5226](https://github.com/emilk/egui/pull/5226) by [@Rusty-Cube](https://github.com/Rusty-Cube)