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Split out ecolor crate (#2399)
* split out ecolor crate * split up ecolor crate in lots of modules * add changelog notes * add readme to ecolor * put clippy::manual_range_contains on cranky allow list * fix hex color issues * doc fixes * more hex_color fixes * Document features * Rename hex_color module to avoid warning * Sort the feature names * fix link in CHANGELOG.md * better wording Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
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@@ -8,6 +8,7 @@ All notable changes to the epaint crate will be documented in this file.
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* Improve mixed CJK/Latin line-breaking ([#1986](https://github.com/emilk/egui/pull/1986)).
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* Added `Fonts::has_glyph(s)` for querying if a glyph is supported ([#2202](https://github.com/emilk/egui/pull/2202)).
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* Added support for [thin space](https://en.wikipedia.org/wiki/Thin_space).
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* Split out color into its own crate, `ecolor` ([#2399](https://github.com/emilk/egui/pull/2399)).
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## 0.19.0 - 2022-08-20
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@@ -32,7 +32,13 @@ all-features = true
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default = ["default_fonts"]
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## [`bytemuck`](https://docs.rs/bytemuck) enables you to cast [`Vertex`] to `&[u8]`.
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bytemuck = ["dep:bytemuck", "emath/bytemuck"]
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bytemuck = ["dep:bytemuck", "emath/bytemuck", "ecolor/bytemuck"]
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## [`cint`](https://docs.rs/cint) enables interopability with other color libraries.
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cint = ["ecolor/cint"]
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## Enable the [`hex_color`] macro.
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color-hex = ["ecolor/color-hex"]
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## This will automatically detect deadlocks due to double-locking on the same thread.
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## If your app freezes, you may want to enable this!
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@@ -44,18 +50,22 @@ deadlock_detection = ["dep:backtrace"]
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default_fonts = []
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## Enable additional checks if debug assertions are enabled (debug builds).
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extra_debug_asserts = ["emath/extra_debug_asserts"]
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extra_debug_asserts = [
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"emath/extra_debug_asserts",
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"ecolor/extra_debug_asserts",
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]
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## Always enable additional checks.
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extra_asserts = ["emath/extra_asserts"]
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extra_asserts = ["emath/extra_asserts", "ecolor/extra_asserts"]
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## [`mint`](https://docs.rs/mint) enables interopability with other math libraries such as [`glam`](https://docs.rs/glam) and [`nalgebra`](https://docs.rs/nalgebra).
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mint = ["emath/mint"]
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## Allow serialization using [`serde`](https://docs.rs/serde).
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serde = ["dep:serde", "ahash/serde", "emath/serde"]
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serde = ["dep:serde", "ahash/serde", "emath/serde", "ecolor/serde"]
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[dependencies]
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emath = { version = "0.19.0", path = "../emath" }
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ecolor = { version = "0.19.0", path = "../ecolor" }
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ab_glyph = "0.2.11"
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ahash = { version = "0.8.1", default-features = false, features = [
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@@ -67,12 +77,6 @@ nohash-hasher = "0.2"
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#! ### Optional dependencies
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bytemuck = { version = "1.7.2", optional = true, features = ["derive"] }
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## [`cint`](https://docs.rs/cint) enables interopability with other color libraries.
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cint = { version = "0.3.1", optional = true }
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## Enable the [`hex_color`] macro.
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color-hex = { version = "0.2.0", optional = true }
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## Enable this when generating docs.
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document-features = { version = "0.2", optional = true }
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File diff suppressed because it is too large
Load Diff
@@ -127,7 +127,7 @@ impl ColorImage {
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let s = 1.0;
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let v = 1.0;
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let a = y as f32 / height as f32;
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img[(x, y)] = crate::color::Hsva { h, s, v, a }.into();
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img[(x, y)] = crate::Hsva { h, s, v, a }.into();
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}
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}
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img
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@@ -13,7 +13,6 @@
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#![allow(clippy::manual_range_contains)]
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mod bezier;
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pub mod color;
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pub mod image;
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mod mesh;
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pub mod mutex;
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@@ -31,7 +30,6 @@ pub mod util;
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pub use {
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bezier::{CubicBezierShape, QuadraticBezierShape},
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color::{Color32, Rgba},
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image::{ColorImage, FontImage, ImageData, ImageDelta},
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mesh::{Mesh, Mesh16, Vertex},
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shadow::Shadow,
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@@ -48,13 +46,15 @@ pub use {
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textures::TextureManager,
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};
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pub use ecolor::{Color32, Hsva, HsvaGamma, Rgba};
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pub use emath::{pos2, vec2, Pos2, Rect, Vec2};
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pub use ahash;
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pub use ecolor;
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pub use emath;
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#[cfg(feature = "color-hex")]
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pub use color_hex;
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pub use ecolor::hex_color;
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/// The UV coordinate of a white region of the texture mesh.
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/// The default egui texture has the top-left corner pixel fully white.
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