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https://github.com/emilk/egui.git
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Add Context::set_pixels_per_point to control the scale of the UI
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@@ -46,6 +46,7 @@ impl GliumInputState {
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}
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pub fn input_to_egui(
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pixels_per_point: f32,
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event: glutin::event::WindowEvent<'_>,
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clipboard: Option<&mut ClipboardContext>,
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input_state: &mut GliumInputState,
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@@ -54,6 +55,9 @@ pub fn input_to_egui(
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use glutin::event::WindowEvent;
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match event {
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WindowEvent::CloseRequested | WindowEvent::Destroyed => *control_flow = ControlFlow::Exit,
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WindowEvent::ScaleFactorChanged { scale_factor, .. } => {
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input_state.raw.pixels_per_point = Some(scale_factor as f32);
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}
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WindowEvent::MouseInput { state, button, .. } => {
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if let Some(pos_in_points) = input_state.pointer_pos_in_points {
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if let Some(button) = translate_mouse_button(button) {
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@@ -71,8 +75,8 @@ pub fn input_to_egui(
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..
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} => {
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let pos_in_points = pos2(
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pos_in_pixels.x as f32 / input_state.raw.pixels_per_point.unwrap(),
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pos_in_pixels.y as f32 / input_state.raw.pixels_per_point.unwrap(),
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pos_in_pixels.x as f32 / pixels_per_point,
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pos_in_pixels.y as f32 / pixels_per_point,
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);
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input_state.pointer_pos_in_points = Some(pos_in_points);
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input_state
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