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mirror of https://github.com/emilk/egui.git synced 2026-09-01 06:10:06 -04:00

Slider: Add step parameter (#1225)

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
This commit is contained in:
Alexander
2022-02-13 23:55:51 +03:00
committed by GitHub
parent c4528beb72
commit 62504fface
3 changed files with 62 additions and 11 deletions

View File

@@ -71,6 +71,8 @@ pub struct Slider<'a> {
suffix: String,
text: String,
text_color: Option<Color32>,
/// Sets the minimal step of the widget value
step: Option<f64>,
min_decimals: usize,
max_decimals: Option<usize>,
}
@@ -113,6 +115,7 @@ impl<'a> Slider<'a> {
suffix: Default::default(),
text: Default::default(),
text_color: None,
step: None,
min_decimals: 0,
max_decimals: None,
}
@@ -199,6 +202,16 @@ impl<'a> Slider<'a> {
self
}
/// Sets the minimal change of the value.
/// Value `0.0` effectively disables the feature. If the new value is out of range
/// and `clamp_to_range` is enabled, you would not have the ability to change the value.
///
/// Default: `0.0` (disabled).
pub fn step_by(mut self, step: f64) -> Self {
self.step = if step != 0.0 { Some(step) } else { None };
self
}
// TODO: we should also have a "min precision".
/// Set a minimum number of decimals to display.
/// Normally you don't need to pick a precision, as the slider will intelligently pick a precision for you.
@@ -255,6 +268,9 @@ impl<'a> Slider<'a> {
if let Some(max_decimals) = self.max_decimals {
value = emath::round_to_decimals(value, max_decimals);
}
if let Some(step) = self.step {
value = (value / step).round() * step;
}
set(&mut self.get_set_value, value);
}
@@ -330,14 +346,22 @@ impl<'a> Slider<'a> {
let prev_value = self.get_value();
let prev_position = self.position_from_value(prev_value, position_range.clone());
let new_position = prev_position + kb_step;
let new_value = if self.smart_aim {
let aim_radius = ui.input().aim_radius();
emath::smart_aim::best_in_range_f64(
self.value_from_position(new_position - aim_radius, position_range.clone()),
self.value_from_position(new_position + aim_radius, position_range.clone()),
)
} else {
self.value_from_position(new_position, position_range.clone())
let new_value = match self.step {
Some(step) => prev_value + (kb_step as f64 * step),
None if self.smart_aim => {
let aim_radius = ui.input().aim_radius();
emath::smart_aim::best_in_range_f64(
self.value_from_position(
new_position - aim_radius,
position_range.clone(),
),
self.value_from_position(
new_position + aim_radius,
position_range.clone(),
),
)
}
_ => self.value_from_position(new_position, position_range.clone()),
};
self.set_value(new_value);
}
@@ -438,10 +462,19 @@ impl<'a> Slider<'a> {
}
fn value_ui(&mut self, ui: &mut Ui, position_range: RangeInclusive<f32>) {
// If `DragValue` is controlled from the keyboard and `step` is defined, set speed to `step`
let change = ui.input().num_presses(Key::ArrowUp) as i32
+ ui.input().num_presses(Key::ArrowRight) as i32
- ui.input().num_presses(Key::ArrowDown) as i32
- ui.input().num_presses(Key::ArrowLeft) as i32;
let speed = match self.step {
Some(step) if change != 0 => step,
_ => self.current_gradient(&position_range),
};
let mut value = self.get_value();
ui.add(
DragValue::new(&mut value)
.speed(self.current_gradient(&position_range))
.speed(speed)
.clamp_range(self.clamp_range())
.min_decimals(self.min_decimals)
.max_decimals_opt(self.max_decimals)