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Remove Context::is_desktop

This commit is contained in:
Emil Ernerfeldt
2023-11-07 09:30:00 +01:00
parent a85adf59b2
commit 6643713cc0
2 changed files with 14 additions and 22 deletions

View File

@@ -173,7 +173,6 @@ struct ContextImpl {
viewports: ViewportMap<Viewport>,
viewport_commands: Vec<(ViewportId, ViewportCommand)>,
is_desktop: bool,
embed_viewports: bool,
/// Written to during the frame.
@@ -504,16 +503,6 @@ impl Context {
self.write(|ctx| ctx.begin_frame_mut(new_input, id_pair));
}
/// Create a new Context and specify if is desktop
pub fn new(desktop: bool) -> Context {
let context = Context::default();
context.write(|ctx| {
ctx.is_desktop = desktop;
ctx.embed_viewports = !desktop;
});
context
}
}
/// ## Borrows parts of [`Context`]
@@ -2525,20 +2514,22 @@ impl Context {
});
}
/// This will tell you if is possible to open a native window
pub fn is_desktop(&self) -> bool {
self.read(|ctx| ctx.is_desktop)
}
/// If this is true no other native window will be created, when a viewport is created!
/// If `true`, [`Self::create_viewport_async`] and [`Self::create_viewport_sync`] will
/// embed the new viewports as [`egui::Window`]s instead of spawning a new native window.
///
/// `eframe` sets this to `false` on supported platforms,
/// but the default value is `true`.
pub fn embed_viewports(&self) -> bool {
self.read(|ctx| ctx.embed_viewports)
}
/// If this is true no other native window will be created, when a viewport is created!
/// You will always be able to set to true
/// If `true`, [`Self::create_viewport_async`] and [`Self::create_viewport_sync`] will
/// embed the new viewports as [`egui::Window`]s instead of spawning a new native window.
///
/// `eframe` sets this to `false` on supported platforms,
/// but the default value is `true`.
pub fn set_embed_viewports(&self, value: bool) {
self.write(|ctx| ctx.embed_viewports = value || !ctx.is_desktop);
self.write(|ctx| ctx.embed_viewports = value);
}
/// Send a command to the current viewport.