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mirror of https://github.com/emilk/egui.git synced 2026-08-31 13:50:04 -04:00

Rename id_pair to ids everywhere

This commit is contained in:
Emil Ernerfeldt
2023-11-14 06:18:04 +01:00
parent 0c828446a6
commit 66662e4414
6 changed files with 92 additions and 99 deletions

View File

@@ -511,7 +511,7 @@ mod glow_integration {
let viewport = &glutin.viewports[&viewport_id];
let is_immediate = viewport.viewport_ui_cb.is_none();
if is_immediate && viewport_id != ViewportId::ROOT {
if let Some(parent_viewport) = glutin.viewports.get(&viewport.id_pair.parent) {
if let Some(parent_viewport) = glutin.viewports.get(&viewport.ids.parent) {
if let Some(window) = parent_viewport.window.as_ref() {
// This will only happen if this is an immediate viewport.
// That means that the viewport cannot be rendered by itself and needs his parent to be rendered.
@@ -528,7 +528,7 @@ mod glow_integration {
let window = viewport.window.as_ref().unwrap();
let egui_winit = viewport.egui_winit.as_mut().unwrap();
let raw_input = egui_winit.take_egui_input(window, viewport.id_pair);
let raw_input = egui_winit.take_egui_input(window, viewport.ids);
self.integration.pre_update(window);
@@ -709,7 +709,7 @@ mod glow_integration {
struct Viewport {
gl_surface: Option<glutin::surface::Surface<glutin::surface::WindowSurface>>,
window: Option<Rc<Window>>,
id_pair: ViewportIdPair,
ids: ViewportIdPair,
/// The user-callback that shows the ui.
/// None for immediate viewports.
@@ -719,11 +719,11 @@ mod glow_integration {
}
impl Viewport {
pub fn new(id_pair: ViewportIdPair) -> Self {
pub fn new(ids: ViewportIdPair) -> Self {
Self {
gl_surface: None,
window: None,
id_pair,
ids,
viewport_ui_cb: None,
egui_winit: None,
}
@@ -887,7 +887,7 @@ mod glow_integration {
window: window.map(Rc::new),
egui_winit: None,
viewport_ui_cb: None,
id_pair: ViewportIdPair::ROOT,
ids: ViewportIdPair::ROOT,
},
);
@@ -953,7 +953,7 @@ mod glow_integration {
.get_mut(&viewport_id)
.expect("viewport doesn't exist");
let builder = &self.builders[&viewport.id_pair.this];
let builder = &self.builders[&viewport.ids.this];
// make sure we have a window or create one.
let window = viewport.window.take().unwrap_or_else(|| {
log::debug!("window doesn't exist yet. creating one now with finalize_window");
@@ -1015,9 +1015,8 @@ mod glow_integration {
viewport.gl_surface = Some(gl_surface);
self.current_gl_context = Some(current_gl_context);
self.viewport_maps
.insert(window.id(), viewport.id_pair.this);
self.window_maps.insert(viewport.id_pair.this, window.id());
self.viewport_maps.insert(window.id(), viewport.ids.this);
self.window_maps.insert(viewport.ids.this, window.id());
}
viewport.window = Some(window);
Ok(())
@@ -1100,16 +1099,13 @@ mod glow_integration {
viewports.retain_mut(
|ViewportOutput {
builder: new_builder,
id_pair,
ids,
viewport_ui_cb,
}| {
let builder = self
.builders
.entry(id_pair.this)
.or_insert(new_builder.clone());
let builder = self.builders.entry(ids.this).or_insert(new_builder.clone());
let (commands, recreate) = builder.patch(new_builder);
if let Some(viewport) = self.viewports.get_mut(&id_pair.this) {
viewport.id_pair.parent = id_pair.parent;
if let Some(viewport) = self.viewports.get_mut(&ids.this) {
viewport.ids.parent = ids.parent;
viewport.viewport_ui_cb = viewport_ui_cb.clone(); // always update the latest callback
if recreate {
@@ -1119,7 +1115,7 @@ mod glow_integration {
let is_viewport_focused = false; // TODO
process_viewport_commands(commands, window, is_viewport_focused);
}
active_viewports_ids.insert(id_pair.this);
active_viewports_ids.insert(ids.this);
false
} else {
true
@@ -1130,31 +1126,28 @@ mod glow_integration {
// Process new viewports:
for ViewportOutput {
mut builder,
id_pair,
ids,
viewport_ui_cb,
} in viewports
{
if builder.icon.is_none() {
// Inherit from parent as fallback.
builder.icon = self
.builders
.get(&id_pair.parent)
.and_then(|b| b.icon.clone());
builder.icon = self.builders.get(&ids.parent).and_then(|b| b.icon.clone());
}
{
self.viewports.insert(
id_pair.this,
ids.this,
Viewport {
gl_surface: None,
window: None,
egui_winit: None,
viewport_ui_cb,
id_pair,
ids,
},
);
self.builders.insert(id_pair.this, builder);
self.builders.insert(ids.this, builder);
}
active_viewports_ids.insert(id_pair.this);
active_viewports_ids.insert(ids.this);
}
// GC old viewports
@@ -1369,7 +1362,7 @@ mod glow_integration {
let event_loop: *const EventLoopWindowTarget<UserEvent> = event_loop;
egui::Context::set_immediate_viewport_renderer(
move |egui_ctx, viewport_builder, id_pair, viewport_ui_cb| {
move |egui_ctx, viewport_builder, ids, viewport_ui_cb| {
if let (Some(glutin), Some(painter)) = (glutin.upgrade(), painter.upgrade())
{
// SAFETY: the event loop lives longer than
@@ -1381,7 +1374,7 @@ mod glow_integration {
event_loop,
egui_ctx,
viewport_builder,
id_pair,
ids,
viewport_ui_cb,
&glutin,
&painter,
@@ -1413,7 +1406,7 @@ mod glow_integration {
event_loop: &EventLoopWindowTarget<UserEvent>,
egui_ctx: &egui::Context,
mut viewport_builder: ViewportBuilder,
id_pair: ViewportIdPair,
ids: ViewportIdPair,
viewport_ui_cb: Box<dyn FnOnce(&egui::Context) + '_>,
glutin: &RefCell<GlutinWindowContext>,
painter: &RefCell<egui_glow::Painter>,
@@ -1421,38 +1414,35 @@ mod glow_integration {
) {
crate::profile_function!();
if !glutin.borrow().viewports.contains_key(&id_pair.this) {
if !glutin.borrow().viewports.contains_key(&ids.this) {
// A new viewport - create a window for it!
let mut glutin = glutin.borrow_mut();
// Inherit parent icon if none
if viewport_builder.icon.is_none() && glutin.builders.get(&id_pair.this).is_none() {
if viewport_builder.icon.is_none() && glutin.builders.get(&ids.this).is_none() {
viewport_builder.icon = glutin
.builders
.get(&id_pair.parent)
.get(&ids.parent)
.and_then(|b| b.icon.clone());
}
glutin
.viewports
.entry(id_pair.this)
.or_insert(Viewport::new(id_pair));
.entry(ids.this)
.or_insert(Viewport::new(ids));
glutin.builders.entry(ids.this).or_insert(viewport_builder);
glutin
.builders
.entry(id_pair.this)
.or_insert(viewport_builder);
glutin
.init_viewport(id_pair.this, event_loop)
.init_viewport(ids.this, event_loop)
.expect("Failed to initialize window in egui::Context::show_viewport_immediate");
}
let input = {
let mut glutin = glutin.borrow_mut();
let Some(viewport) = glutin.viewports.get_mut(&id_pair.this) else {
let Some(viewport) = glutin.viewports.get_mut(&ids.this) else {
return;
};
@@ -1463,7 +1453,7 @@ mod glow_integration {
return;
};
let mut input = winit_state.take_egui_input(window, id_pair);
let mut input = winit_state.take_egui_input(window, ids);
input.time = Some(beginning.elapsed().as_secs_f64());
input
};
@@ -1487,7 +1477,7 @@ mod glow_integration {
..
} = &mut *glutin;
let Some(viewport) = viewports.get_mut(&id_pair.this) else {
let Some(viewport) = viewports.get_mut(&ids.this) else {
return;
};
@@ -1522,14 +1512,14 @@ mod glow_integration {
.unwrap()
.is_current(current_gl_context)
{
let builder = &builders[&viewport.id_pair.this];
let builder = &builders[&viewport.ids.this];
log::error!("egui::show_viewport_immediate with title: `{:?}` is not created in main thread, try to use wgpu!", builder.title.clone().unwrap_or_default());
}
let gl = &painter.gl().clone();
egui_glow::painter::clear(gl, screen_size_in_pixels, [0.0, 0.0, 0.0, 0.0]);
let pixels_per_point = egui_ctx.input_for(id_pair.this, |i| i.pixels_per_point());
let pixels_per_point = egui_ctx.input_for(ids.this, |i| i.pixels_per_point());
painter.paint_and_update_textures(
screen_size_in_pixels,
pixels_per_point,
@@ -1549,7 +1539,7 @@ mod glow_integration {
}
}
winit_state.handle_platform_output(window, id_pair.this, egui_ctx, output.platform_output);
winit_state.handle_platform_output(window, ids.this, egui_ctx, output.platform_output);
}
impl WinitApp for GlowWinitApp {
@@ -1745,7 +1735,7 @@ mod glow_integration {
running.app.as_mut(),
event,
viewport.egui_winit.as_mut().unwrap(),
viewport.id_pair.this,
viewport.ids.this,
);
}
}
@@ -2085,7 +2075,7 @@ mod wgpu_integration {
let event_loop: *const EventLoopWindowTarget<UserEvent> = event_loop;
egui::Context::set_immediate_viewport_renderer(
move |egui_ctx, viewport_builder, id_pair, viewport_ui_cb| {
move |egui_ctx, viewport_builder, ids, viewport_ui_cb| {
if let Some(shared) = shared.upgrade() {
// SAFETY: the event loop lives longer than
// the Rc:s we just upgraded above.
@@ -2096,7 +2086,7 @@ mod wgpu_integration {
event_loop,
egui_ctx,
viewport_builder,
id_pair,
ids,
viewport_ui_cb,
beginning,
&shared,
@@ -2141,7 +2131,7 @@ mod wgpu_integration {
event_loop: &EventLoopWindowTarget<UserEvent>,
egui_ctx: &egui::Context,
mut viewport_builder: ViewportBuilder,
id_pair: ViewportIdPair,
ids: ViewportIdPair,
viewport_ui_cb: Box<dyn FnOnce(&egui::Context) + '_>,
beginning: Instant,
shared: &RefCell<SharedState>,
@@ -2157,15 +2147,15 @@ mod wgpu_integration {
} = &mut *shared;
// Creating a new native window if is needed
if !viewports.contains_key(&id_pair.this) {
if !viewports.contains_key(&ids.this) {
if viewport_builder.icon.is_none() {
viewport_builder.icon = viewports
.get(&id_pair.parent)
.get(&ids.parent)
.and_then(|vp| vp.builder.icon.clone());
}
let viewport = viewports.entry(id_pair.this).or_insert(Viewport {
ids: id_pair,
let viewport = viewports.entry(ids.this).or_insert(Viewport {
ids,
builder: viewport_builder,
viewport_ui_cb: None,
window: None,
@@ -2176,7 +2166,7 @@ mod wgpu_integration {
}
// Render sync viewport:
let Some(viewport) = viewports.get_mut(&id_pair.this) else {
let Some(viewport) = viewports.get_mut(&ids.this) else {
return;
};
let Some(winit_state) = &mut viewport.egui_winit else {
@@ -2186,7 +2176,7 @@ mod wgpu_integration {
return;
};
let mut input = winit_state.take_egui_input(window, id_pair);
let mut input = winit_state.take_egui_input(window, ids);
input.time = Some(beginning.elapsed().as_secs_f64());
input
};
@@ -2205,7 +2195,7 @@ mod wgpu_integration {
viewports, painter, ..
} = &mut *shared;
let Some(viewport) = viewports.get_mut(&id_pair.this) else {
let Some(viewport) = viewports.get_mut(&ids.this) else {
return;
};
let Some(winit_state) = &mut viewport.egui_winit else {
@@ -2215,17 +2205,17 @@ mod wgpu_integration {
return;
};
if let Err(err) = pollster::block_on(painter.set_window(id_pair.this, Some(window))) {
if let Err(err) = pollster::block_on(painter.set_window(ids.this, Some(window))) {
log::error!(
"when rendering viewport_id={:?}, set_window Error {err}",
id_pair.this
ids.this
);
}
let pixels_per_point = egui_ctx.input_for(id_pair.this, |i| i.pixels_per_point());
let pixels_per_point = egui_ctx.input_for(ids.this, |i| i.pixels_per_point());
let clipped_primitives = egui_ctx.tessellate(output.shapes);
painter.paint_and_update_textures(
id_pair.this,
ids.this,
pixels_per_point,
[0.0, 0.0, 0.0, 0.0],
&clipped_primitives,
@@ -2233,7 +2223,7 @@ mod wgpu_integration {
false,
);
winit_state.handle_platform_output(window, id_pair.this, egui_ctx, output.platform_output);
winit_state.handle_platform_output(window, ids.this, egui_ctx, output.platform_output);
}
impl WinitApp for WgpuWinitApp {
@@ -2579,7 +2569,7 @@ mod wgpu_integration {
// Update exisitng viewports:
out_viewports.retain_mut(
|ViewportOutput {
id_pair: ViewportIdPair { this, parent },
ids: ViewportIdPair { this, parent },
viewport_ui_cb,
..
}| {
@@ -2597,24 +2587,24 @@ mod wgpu_integration {
// Add new viewports, and update existing ones:
for ViewportOutput {
builder: mut new_builder,
id_pair,
ids,
viewport_ui_cb,
} in out_viewports
{
active_viewports_ids.insert(id_pair.this);
active_viewports_ids.insert(ids.this);
if new_builder.icon.is_none() {
// Inherit icon from parent
new_builder.icon = viewports
.get_mut(&id_pair.parent)
.get_mut(&ids.parent)
.and_then(|vp| vp.builder.icon.clone());
}
match viewports.entry(id_pair.this) {
match viewports.entry(ids.this) {
std::collections::hash_map::Entry::Vacant(entry) => {
// New viewport:
entry.insert(Viewport {
ids: id_pair,
ids,
builder: new_builder,
viewport_ui_cb,
window: None,
@@ -2626,14 +2616,17 @@ mod wgpu_integration {
// Patch an existing viewport:
let viewport = entry.get_mut();
viewport.ids.parent = ids.parent;
viewport.viewport_ui_cb = viewport_ui_cb;
let (commands, recreate) = viewport.builder.patch(&new_builder);
if recreate {
if let Some(viewport) = viewports.get_mut(&id_pair.this) {
if let Some(viewport) = viewports.get_mut(&ids.this) {
viewport.window = None;
viewport.egui_winit = None;
}
} else if let Some(viewport) = viewports.get(&id_pair.this) {
} else if let Some(viewport) = viewports.get(&ids.this) {
if let Some(window) = &viewport.window {
let is_viewport_focused = focused_viewport == Some(viewport_id);
process_viewport_commands(commands, window, is_viewport_focused);