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Final polish for new image loading (#3328)
* add egui logo to widget gallery * improve "no image loaders" error message * rework static URIs to accept `Cow<'static>` * remove `RetainedImage` from `http_app` in `egui_demo_app` * hide `RetainedImage` from docs * use `ui.image`/`Image` over `RawImage` * remove last remanant of `RawImage` * remove unused doc link * add style option to disable image spinners * use `Into<Image>` instead of `Into<ImageSource>` to allow configuring the underlying image * propagate `image_options` through `ImageButton` * calculate image size properly in `Button` * properly calculate size in `ImageButton` * Update crates/egui/src/widgets/image.rs Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com> * improve no image loaders error message * add `size()` helper to `TexturePoll` * try get size from poll in `Button` * add `paint_at` to `Spinner` * use `Spinner::paint_at` and hover on image button response * `show_spinner` -> `show_loading_spinner` * avoid `allocate_ui` in `Image` when painting spinner * make icon smaller + remove old texture * add `load_and_calculate_size` + expose `paint_image_at` * update `egui_plot` to paint image in the right place * Add helpers for painting an ImageSource directly * Use max_size=INF as default * Use new API in WidgetGallery * Make egui_demo_app work by default * Remove Option from scale * Refactor ImageSize * Fix docstring * Small refactor --------- Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
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@@ -30,8 +30,7 @@ fn main() {
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egui::SidePanel::left("my_side_panel").show(egui_ctx, |ui| {
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if ui
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.add(egui::Button::image_and_text(
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texture_id,
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button_image_size,
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(texture_id, button_image_size),
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"Quit",
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))
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.clicked()
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