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Improve egui_kittest documentation and update CONTRIBUTING.md (#5296)
This should hopefully make it easier for egui contributors and egui_kittest users to understand the snapshot tests * [X] I have followed the instructions in the PR template
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@@ -50,6 +50,9 @@ This contains a bunch of uses of `egui` and looks like the ui code you would wri
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Thin wrapper around `egui_demo_lib` so we can compile it to a web site or a native app executable.
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Depends on `egui_demo_lib` + `eframe`.
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### `egui_kittest`
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A test harness for egui based on [kittest](https://github.com/rerun/kittest) and [AccessKit](https://github.com/AccessKit/accesskit/).
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### Other integrations
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There are also many great integrations for game engines such as `bevy` and `miniquad` which you can find at <https://github.com/emilk/egui#integrations>.
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