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wgpu: Bump to wgpu 23.0.0 and wasm-bindgen to 0.2.95 (#5330)

Co-authored-by: Andreas Reich <r_andreas2@web.de>
This commit is contained in:
TÖRÖK Attila
2024-10-30 18:53:22 +01:00
committed by GitHub
parent 5bfff316c9
commit 67c82ed5f2
11 changed files with 430 additions and 614 deletions

View File

@@ -313,7 +313,7 @@ impl Renderer {
label: Some("egui_pipeline"),
layout: Some(&pipeline_layout),
vertex: wgpu::VertexState {
entry_point: "vs_main",
entry_point: Some("vs_main"),
module: &module,
buffers: &[wgpu::VertexBufferLayout {
array_stride: 5 * 4,
@@ -343,12 +343,12 @@ impl Renderer {
fragment: Some(wgpu::FragmentState {
module: &module,
entry_point: if output_color_format.is_srgb() {
entry_point: Some(if output_color_format.is_srgb() {
log::warn!("Detected a linear (sRGBA aware) framebuffer {:?}. egui prefers Rgba8Unorm or Bgra8Unorm", output_color_format);
"fs_main_linear_framebuffer"
} else {
"fs_main_gamma_framebuffer" // this is what we prefer
},
}),
targets: &[Some(wgpu::ColorTargetState {
format: output_color_format,
blend: Some(wgpu::BlendState {