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Enable the clippy::std_instead_of_core lint (#8394)
Prefer `core::` over `std::` where either work * Part of https://github.com/emilk/egui/issues/5735
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@@ -2,7 +2,7 @@
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#![expect(clippy::unwrap_used)] // TODO(emilk): avoid unwraps
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#![expect(unsafe_code)]
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use std::convert::TryInto as _;
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use core::convert::TryInto as _;
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/// Helper for parsing and interpreting the OpenGL shader version.
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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