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Enable the clippy::std_instead_of_core lint (#8394)
Prefer `core::` over `std::` where either work * Part of https://github.com/emilk/egui/issues/5735
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@@ -47,9 +47,9 @@ impl PartialEq for TextureHandle {
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impl Eq for TextureHandle {}
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impl std::hash::Hash for TextureHandle {
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impl core::hash::Hash for TextureHandle {
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#[inline]
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
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self.id.hash(state);
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}
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}
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