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mirror of https://github.com/emilk/egui.git synced 2026-08-31 05:40:03 -04:00

Add screenshot support for eframe web (#5438)

This implements web support for taking screenshots in an eframe app (and
adds a nice demo).
It also updates the native screenshot implementation to work with the
wgpu gl backend.

The wgpu implementation is quite different than the native one because
we can't block to wait for the screenshot result, so instead I use a
channel to pass the result to a future frame asynchronously.

* Closes <https://github.com/emilk/egui/issues/5425>
* [x] I have followed the instructions in the PR template


https://github.com/user-attachments/assets/67cad40b-0384-431d-96a3-075cc3cb98fb
This commit is contained in:
lucasmerlin
2024-12-12 19:17:42 +01:00
committed by GitHub
parent de8ac88c0e
commit 6c1d695fc6
13 changed files with 613 additions and 272 deletions

View File

@@ -1,14 +1,13 @@
use std::sync::Arc;
use super::web_painter::WebPainter;
use crate::WebOptions;
use egui::{Event, UserData, ViewportId};
use egui_wgpu::capture::{capture_channel, CaptureReceiver, CaptureSender, CaptureState};
use egui_wgpu::{RenderState, SurfaceErrorAction, WgpuSetup};
use wasm_bindgen::JsValue;
use web_sys::HtmlCanvasElement;
use egui_wgpu::{RenderState, SurfaceErrorAction, WgpuSetup};
use crate::WebOptions;
use super::web_painter::WebPainter;
pub(crate) struct WebPainterWgpu {
canvas: HtmlCanvasElement,
surface: wgpu::Surface<'static>,
@@ -17,6 +16,10 @@ pub(crate) struct WebPainterWgpu {
on_surface_error: Arc<dyn Fn(wgpu::SurfaceError) -> SurfaceErrorAction>,
depth_format: Option<wgpu::TextureFormat>,
depth_texture_view: Option<wgpu::TextureView>,
screen_capture_state: Option<CaptureState>,
capture_tx: CaptureSender,
capture_rx: CaptureReceiver,
ctx: egui::Context,
}
impl WebPainterWgpu {
@@ -54,6 +57,7 @@ impl WebPainterWgpu {
#[allow(unused)] // only used if `wgpu` is the only active feature.
pub async fn new(
ctx: egui::Context,
canvas: web_sys::HtmlCanvasElement,
options: &WebOptions,
) -> Result<Self, String> {
@@ -119,17 +123,21 @@ impl WebPainterWgpu {
.await
.map_err(|err| err.to_string())?;
let default_configuration = surface
.get_default_config(&render_state.adapter, 0, 0) // Width/height is set later.
.ok_or("The surface isn't supported by this adapter")?;
let surface_configuration = wgpu::SurfaceConfiguration {
format: render_state.target_format,
present_mode: options.wgpu_options.present_mode,
view_formats: vec![render_state.target_format],
..surface
.get_default_config(&render_state.adapter, 0, 0) // Width/height is set later.
.ok_or("The surface isn't supported by this adapter")?
..default_configuration
};
log::debug!("wgpu painter initialized.");
let (capture_tx, capture_rx) = capture_channel();
Ok(Self {
canvas,
render_state: Some(render_state),
@@ -138,6 +146,10 @@ impl WebPainterWgpu {
depth_format,
depth_texture_view: None,
on_surface_error: options.wgpu_options.on_surface_error.clone(),
screen_capture_state: None,
capture_tx,
capture_rx,
ctx,
})
}
}
@@ -159,7 +171,10 @@ impl WebPainter for WebPainterWgpu {
clipped_primitives: &[egui::ClippedPrimitive],
pixels_per_point: f32,
textures_delta: &egui::TexturesDelta,
capture_data: Vec<UserData>,
) -> Result<(), JsValue> {
let capture = !capture_data.is_empty();
let size_in_pixels = [self.canvas.width(), self.canvas.height()];
let Some(render_state) = &self.render_state else {
@@ -203,7 +218,7 @@ impl WebPainter for WebPainterWgpu {
// Resize surface if needed
let is_zero_sized_surface = size_in_pixels[0] == 0 || size_in_pixels[1] == 0;
let frame = if is_zero_sized_surface {
let frame_and_capture_buffer = if is_zero_sized_surface {
None
} else {
if size_in_pixels[0] != self.surface_configuration.width
@@ -220,7 +235,7 @@ impl WebPainter for WebPainterWgpu {
);
}
let frame = match self.surface.get_current_texture() {
let output_frame = match self.surface.get_current_texture() {
Ok(frame) => frame,
Err(err) => match (*self.on_surface_error)(err) {
SurfaceErrorAction::RecreateSurface => {
@@ -236,12 +251,23 @@ impl WebPainter for WebPainterWgpu {
{
let renderer = render_state.renderer.read();
let frame_view = frame
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
let target_texture = if capture {
let capture_state = self.screen_capture_state.get_or_insert_with(|| {
CaptureState::new(&render_state.device, &output_frame.texture)
});
capture_state.update(&render_state.device, &output_frame.texture);
&capture_state.texture
} else {
&output_frame.texture
};
let target_view =
target_texture.create_view(&wgpu::TextureViewDescriptor::default());
let render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
view: &frame_view,
view: &target_view,
resolve_target: None,
ops: wgpu::Operations {
load: wgpu::LoadOp::Clear(wgpu::Color {
@@ -280,7 +306,19 @@ impl WebPainter for WebPainterWgpu {
);
}
Some(frame)
let mut capture_buffer = None;
if capture {
if let Some(capture_state) = &mut self.screen_capture_state {
capture_buffer = Some(capture_state.copy_textures(
&render_state.device,
&output_frame,
&mut encoder,
));
}
};
Some((output_frame, capture_buffer))
};
{
@@ -295,13 +333,38 @@ impl WebPainter for WebPainterWgpu {
.queue
.submit(user_cmd_bufs.into_iter().chain([encoder.finish()]));
if let Some(frame) = frame {
if let Some((frame, capture_buffer)) = frame_and_capture_buffer {
if let Some(capture_buffer) = capture_buffer {
if let Some(capture_state) = &self.screen_capture_state {
capture_state.read_screen_rgba(
self.ctx.clone(),
capture_buffer,
capture_data,
self.capture_tx.clone(),
ViewportId::ROOT,
);
}
}
frame.present();
}
Ok(())
}
fn handle_screenshots(&mut self, events: &mut Vec<Event>) {
for (viewport_id, user_data, screenshot) in self.capture_rx.try_iter() {
let screenshot = Arc::new(screenshot);
for data in user_data {
events.push(Event::Screenshot {
viewport_id,
user_data: data,
image: screenshot.clone(),
});
}
}
}
fn destroy(&mut self) {
self.render_state = None;
}