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Make sure scroll bars are always visible (#2371)
* Nicer debug rectangles * Move scrollbars into the clip-rect so they are always visible * Improve table demo * Add options for controlling inner and outer margin of the scroll bars * Add line to changelog * Update egui_extras changelog with recent Table improvements * Refactor Table:s scroll options * Add Table::auto_size * Rename it auto_shrink
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@@ -5,6 +5,21 @@ All notable changes to the `egui_extras` integration will be noted in this file.
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## Unreleased
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* Added `TableBuilder::vertical_scroll_offset`: method to set vertical scroll offset position for a table ([#1946](https://github.com/emilk/egui/pull/1946)).
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* Added `RetainedImage::from_svg_bytes_with_size` to be able to specify a size for SVGs to be rasterized at.
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* Big `Table` improvements ([#2369](https://github.com/emilk/egui/pull/2369)):
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* Double-click column separators to auto-size the column.
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* All `Table` now store state. You may see warnings about reused table ids. Use `ui.push_id` to fix this.
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* `TableBuilder::column` takes a `Column` instead of a `Size`.
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* `Column` controls default size, size range, resizing, and clipping of columns.
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* `Column::auto` will pick a size automatically
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* Added `Table::scroll_to_row`.
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* Added `Table::min_scrolled_height` and `Table::max_scroll_height`.
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* Added `TableBody::max_size`.
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* `Table::scroll` renamed to `Table::vscroll`.
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* `egui_extras::Strip` now has `clip: false` by default.
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* Fix bugs when putting `Table` inside of a horizontal `ScrollArea`.
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* Many other bug fixes.
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* Add `Table::auto_shrink` - set to `false` to expand table to fit its containing `Ui` ([#2371](https://github.com/emilk/egui/pull/2371)).
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## 0.19.0 - 2022-08-20
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* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
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