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Rename Srgba to Color32
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@@ -1,6 +1,6 @@
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use crate::*;
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pub use egui::{pos2, Srgba};
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pub use egui::{pos2, Color32};
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use http::WebHttp;
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// ----------------------------------------------------------------------------
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@@ -75,7 +75,7 @@ impl epi::TextureAllocator for webgl::Painter {
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&mut self,
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id: egui::TextureId,
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size: (usize, usize),
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srgba_pixels: &[Srgba],
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srgba_pixels: &[Color32],
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) {
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self.set_user_texture(id, size, srgba_pixels);
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}
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