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mirror of https://github.com/emilk/egui.git synced 2026-08-31 05:40:03 -04:00

Make the font atlas use a color image (#7298)

* [x] I have followed the instructions in the PR template

Splitting this out from the Parley work as requested. This removes
`FontImage` and makes the font atlas use a `ColorImage`. It converts
alpha to coverage at glyph-drawing time, not at delta-upload time.

This doesn't do much now, but will allow for color emoji rendering once
we start using Parley.

I've changed things around so that we pass in `text_alpha_to_coverage`
to the `Fonts` the same way we do with `pixels_per_point` and
`max_texture_side`, reusing the existing code to check if the setting
differs and recreating the font atlas if so. I'm not quite sure why this
wasn't done in the first place.

I've left `ImageData` as an enum for now, in case we want to add support
for more texture pixel formats in the future (which I personally think
would be worthwhile). If you'd like, I can just remove that enum
entirely.
This commit is contained in:
valadaptive
2025-07-04 07:15:48 -04:00
committed by GitHub
parent d94386de3d
commit 7ac137bfc1
14 changed files with 147 additions and 243 deletions

View File

@@ -7,24 +7,20 @@ use std::sync::Arc;
///
/// To load an image file, see [`ColorImage::from_rgba_unmultiplied`].
///
/// In order to paint the image on screen, you first need to convert it to
/// This is currently an enum with only one variant, but more image types may be added in the future.
///
/// See also: [`ColorImage`], [`FontImage`].
#[derive(Clone, PartialEq)]
/// See also: [`ColorImage`].
#[derive(Clone, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub enum ImageData {
/// RGBA image.
Color(Arc<ColorImage>),
/// Used for the font texture.
Font(FontImage),
}
impl ImageData {
pub fn size(&self) -> [usize; 2] {
match self {
Self::Color(image) => image.size,
Self::Font(image) => image.size,
}
}
@@ -38,7 +34,7 @@ impl ImageData {
pub fn bytes_per_pixel(&self) -> usize {
match self {
Self::Color(_) | Self::Font(_) => 4,
Self::Color(_) => 4,
}
}
}
@@ -271,6 +267,37 @@ impl ColorImage {
}
Self::new([width, height], output)
}
/// Clone a sub-region as a new image.
pub fn region_by_pixels(&self, [x, y]: [usize; 2], [w, h]: [usize; 2]) -> Self {
assert!(
x + w <= self.width(),
"x + w should be <= self.width(), but x: {}, w: {}, width: {}",
x,
w,
self.width()
);
assert!(
y + h <= self.height(),
"y + h should be <= self.height(), but y: {}, h: {}, height: {}",
y,
h,
self.height()
);
let mut pixels = Vec::with_capacity(w * h);
for y in y..y + h {
let offset = y * self.width() + x;
pixels.extend(&self.pixels[offset..(offset + w)]);
}
assert_eq!(
pixels.len(),
w * h,
"pixels.len should be w * h, but got {}",
pixels.len()
);
Self::new([w, h], pixels)
}
}
impl std::ops::Index<(usize, usize)> for ColorImage {
@@ -371,127 +398,12 @@ impl AlphaFromCoverage {
}
}
/// A single-channel image designed for the font texture.
///
/// Each value represents "coverage", i.e. how much a texel is covered by a character.
///
/// This is roughly interpreted as the opacity of a white image.
#[derive(Clone, Default, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct FontImage {
/// width, height
pub size: [usize; 2],
/// The coverage value.
///
/// Often you want to use [`Self::srgba_pixels`] instead.
pub pixels: Vec<f32>,
}
impl FontImage {
pub fn new(size: [usize; 2]) -> Self {
Self {
size,
pixels: vec![0.0; size[0] * size[1]],
}
}
#[inline]
pub fn width(&self) -> usize {
self.size[0]
}
#[inline]
pub fn height(&self) -> usize {
self.size[1]
}
/// Returns the textures as `sRGBA` premultiplied pixels, row by row, top to bottom.
#[inline]
pub fn srgba_pixels(
&self,
alpha_from_coverage: AlphaFromCoverage,
) -> impl ExactSizeIterator<Item = Color32> + '_ {
self.pixels
.iter()
.map(move |&coverage| alpha_from_coverage.color_from_coverage(coverage))
}
/// Convert this coverage image to a [`ColorImage`].
pub fn to_color_image(&self, alpha_from_coverage: AlphaFromCoverage) -> ColorImage {
profiling::function_scope!();
let pixels = self.srgba_pixels(alpha_from_coverage).collect();
ColorImage::new(self.size, pixels)
}
/// Clone a sub-region as a new image.
pub fn region(&self, [x, y]: [usize; 2], [w, h]: [usize; 2]) -> Self {
assert!(
x + w <= self.width(),
"x + w should be <= self.width(), but x: {}, w: {}, width: {}",
x,
w,
self.width()
);
assert!(
y + h <= self.height(),
"y + h should be <= self.height(), but y: {}, h: {}, height: {}",
y,
h,
self.height()
);
let mut pixels = Vec::with_capacity(w * h);
for y in y..y + h {
let offset = y * self.width() + x;
pixels.extend(&self.pixels[offset..(offset + w)]);
}
assert_eq!(
pixels.len(),
w * h,
"pixels.len should be w * h, but got {}",
pixels.len()
);
Self {
size: [w, h],
pixels,
}
}
}
impl std::ops::Index<(usize, usize)> for FontImage {
type Output = f32;
#[inline]
fn index(&self, (x, y): (usize, usize)) -> &f32 {
let [w, h] = self.size;
assert!(x < w && y < h, "x: {x}, y: {y}, w: {w}, h: {h}");
&self.pixels[y * w + x]
}
}
impl std::ops::IndexMut<(usize, usize)> for FontImage {
#[inline]
fn index_mut(&mut self, (x, y): (usize, usize)) -> &mut f32 {
let [w, h] = self.size;
assert!(x < w && y < h, "x: {x}, y: {y}, w: {w}, h: {h}");
&mut self.pixels[y * w + x]
}
}
impl From<FontImage> for ImageData {
#[inline(always)]
fn from(image: FontImage) -> Self {
Self::Font(image)
}
}
// ----------------------------------------------------------------------------
/// A change to an image.
///
/// Either a whole new image, or an update to a rectangular region of it.
#[derive(Clone, PartialEq)]
#[derive(Clone, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[must_use = "The painter must take care of this"]
pub struct ImageDelta {