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Improve docs concerning custom fonts, themes and accessibility
Closes https://github.com/emilk/egui/pull/370 Closes https://github.com/emilk/egui/issues/372
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@@ -74,11 +74,42 @@ fn rusttype_font_from_font_data(name: &str, data: &FontData) -> rusttype::Font<'
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/// Often you would start with [`FontDefinitions::default()`] and then add/change the contents.
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///
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/// ```
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/// let mut fonts = epaint::text::FontDefinitions::default();
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/// # use {epaint::text::{FontDefinitions, TextStyle, FontFamily}};
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/// # struct FakeEguiCtx {};
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/// # impl FakeEguiCtx { fn set_fonts(&self, _: FontDefinitions) {} }
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/// # let ctx = FakeEguiCtx {};
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/// let mut fonts = FontDefinitions::default();
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///
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/// // Large button text:
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/// fonts.family_and_size.insert(
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/// epaint::text::TextStyle::Button,
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/// (epaint::text::FontFamily::Proportional, 32.0));
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/// TextStyle::Button,
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/// (FontFamily::Proportional, 32.0)
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/// );
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///
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/// ctx.set_fonts(fonts);
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/// ```
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///
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/// You can also install your own custom fonts:
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/// ```
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/// # use {epaint::text::{FontDefinitions, TextStyle, FontFamily}};
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/// # struct FakeEguiCtx {};
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/// # impl FakeEguiCtx { fn set_fonts(&self, _: FontDefinitions) {} }
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/// # let ctx = FakeEguiCtx {};
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/// let mut fonts = FontDefinitions::default();
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///
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/// // Install my own font (maybe supporting non-latin characters):
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/// fonts.font_data.insert("my_font".to_owned(),
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/// std::borrow::Cow::Borrowed(include_bytes!("../../fonts/Ubuntu-Light.ttf"))); // .ttf and .otf supported
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///
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/// // Put my font first (highest priority):
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/// fonts.fonts_for_family.get_mut(&FontFamily::Proportional).unwrap()
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/// .insert(0, "my_font".to_owned());
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///
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/// // Put my font as last fallback for monospace:
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/// fonts.fonts_for_family.get_mut(&FontFamily::Monospace).unwrap()
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/// .push("my_font".to_owned());
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///
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/// ctx.set_fonts(fonts);
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/// ```
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "persistence", derive(serde::Deserialize, serde::Serialize))]
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