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Remove get_ prefix from functions to better follow Rust API Guidelines
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@@ -145,7 +145,7 @@ impl Painter {
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let width_in_points = width_in_pixels as f32 / pixels_per_point;
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let height_in_points = height_in_pixels as f32 / pixels_per_point;
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if let Some(texture) = self.get_texture(mesh.texture_id) {
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if let Some(texture) = self.texture(mesh.texture_id) {
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// The texture coordinates for text are so that both nearest and linear should work with the egui font texture.
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// For user textures linear sampling is more likely to be the right choice.
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let filter = MagnifySamplerFilter::Linear;
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@@ -274,7 +274,7 @@ impl Painter {
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self.textures.remove(&tex_id);
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}
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fn get_texture(&self, texture_id: egui::TextureId) -> Option<&SrgbTexture2d> {
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fn texture(&self, texture_id: egui::TextureId) -> Option<&SrgbTexture2d> {
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self.textures.get(&texture_id).map(|rc| rc.as_ref())
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}
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