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mirror of https://github.com/emilk/egui.git synced 2026-08-31 13:50:04 -04:00

Refactor egui_glium with new EguiGlium wrapper and standalone example

This commit is contained in:
Emil Ernerfeldt
2021-04-25 17:02:27 +02:00
parent a505d01090
commit 7f0689e566
5 changed files with 245 additions and 86 deletions

View File

@@ -176,18 +176,12 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
event_loop.create_proxy(),
)));
let mut ctx = egui::CtxRef::default();
*ctx.memory() = deserialize_memory(&storage).unwrap_or_default();
let mut egui = EguiGlium::new(&display);
*egui.ctx().memory() = deserialize_memory(&storage).unwrap_or_default();
app.setup(&ctx);
app.setup(&egui.ctx());
let mut input_state = GliumInputState::from_pixels_per_point(native_pixels_per_point(&display));
let start_time = Instant::now();
let mut previous_frame_time = None;
let mut painter = Painter::new(&display);
let mut clipboard = init_clipboard();
let mut current_cursor_icon = CursorIcon::Default;
let mut is_focused = true;
@@ -197,20 +191,16 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
#[cfg(feature = "http")]
let http = std::sync::Arc::new(crate::http::GliumHttp {});
let mut screen_reader = crate::screen_reader::ScreenReader::default();
if app.warm_up_enabled() {
// let warm_up_start = Instant::now();
input_state.raw.time = Some(0.0);
input_state.raw.screen_rect = Some(Rect::from_min_size(
Default::default(),
screen_size_in_pixels(&display) / input_state.raw.pixels_per_point.unwrap(),
));
ctx.begin_frame(input_state.raw.take());
let saved_memory = egui.ctx().memory().clone();
egui.ctx().memory().set_everything_is_visible(true);
egui.begin_frame(&display);
let (ctx, painter) = egui.ctx_and_painter_mut();
let mut app_output = epi::backend::AppOutput::default();
let mut frame = epi::backend::FrameBuilder {
info: integration_info(&display, None),
tex_allocator: &mut painter,
tex_allocator: painter,
#[cfg(feature = "http")]
http: http.clone(),
output: &mut app_output,
@@ -218,17 +208,12 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
}
.build();
let saved_memory = ctx.memory().clone();
ctx.memory().set_everything_is_visible(true);
app.update(&ctx, &mut frame);
*ctx.memory() = saved_memory; // We don't want to remember that windows were huge.
ctx.clear_animations();
let (egui_output, _shapes) = ctx.end_frame();
let _ = egui.end_frame(&display);
set_cursor_icon(&display, egui_output.cursor_icon);
current_cursor_icon = egui_output.cursor_icon;
handle_output(egui_output, clipboard.as_mut(), &display);
*egui.ctx().memory() = saved_memory; // We don't want to remember that windows were huge.
egui.ctx().clear_animations();
// TODO: handle app_output
// eprintln!("Warmed up in {} ms", warm_up_start.elapsed().as_millis())
@@ -245,42 +230,39 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
std::thread::sleep(std::time::Duration::from_millis(10));
}
let pixels_per_point = input_state
.raw
.pixels_per_point
.unwrap_or_else(|| ctx.pixels_per_point());
let frame_start = std::time::Instant::now();
let frame_start = Instant::now();
input_state.raw.time = Some(start_time.elapsed().as_nanos() as f64 * 1e-9);
input_state.raw.screen_rect = Some(Rect::from_min_size(
Default::default(),
screen_size_in_pixels(&display) / pixels_per_point,
));
ctx.begin_frame(input_state.raw.take());
egui.begin_frame(&display);
let (ctx, painter) = egui.ctx_and_painter_mut();
let mut app_output = epi::backend::AppOutput::default();
let mut frame = epi::backend::FrameBuilder {
info: integration_info(&display, previous_frame_time),
tex_allocator: &mut painter,
tex_allocator: painter,
#[cfg(feature = "http")]
http: http.clone(),
output: &mut app_output,
repaint_signal: repaint_signal.clone(),
}
.build();
app.update(&ctx, &mut frame);
let (egui_output, shapes) = ctx.end_frame();
let clipped_meshes = ctx.tessellate(shapes);
app.update(ctx, &mut frame);
let (needs_repaint, shapes) = egui.end_frame(&display);
let frame_time = (Instant::now() - frame_start).as_secs_f64() as f32;
previous_frame_time = Some(frame_time);
painter.paint_meshes(
&display,
ctx.pixels_per_point(),
app.clear_color(),
clipped_meshes,
&ctx.texture(),
);
{
use glium::Surface as _;
let mut target = display.draw();
let clear_color = app.clear_color();
target.clear_color(
clear_color[0],
clear_color[1],
clear_color[2],
clear_color[3],
);
egui.paint(&display, &mut target, shapes);
target.finish().unwrap();
}
{
let epi::backend::AppOutput { quit, window_size } = app_output;
@@ -288,8 +270,8 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
if let Some(window_size) = window_size {
display.gl_window().window().set_inner_size(
glutin::dpi::PhysicalSize {
width: (ctx.pixels_per_point() * window_size.x).round(),
height: (ctx.pixels_per_point() * window_size.y).round(),
width: (egui.ctx().pixels_per_point() * window_size.x).round(),
height: (egui.ctx().pixels_per_point() * window_size.y).round(),
}
.to_logical::<f32>(native_pixels_per_point(&display) as f64),
);
@@ -297,7 +279,7 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
*control_flow = if quit {
glutin::event_loop::ControlFlow::Exit
} else if egui_output.needs_repaint {
} else if needs_repaint {
display.gl_window().window().request_redraw();
glutin::event_loop::ControlFlow::Poll
} else {
@@ -305,17 +287,6 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
};
}
if ctx.memory().options.screen_reader {
screen_reader.speak(&egui_output.events_description());
}
if current_cursor_icon != egui_output.cursor_icon {
// call only when changed to prevent flickering near frame boundary
// when Windows OS tries to control cursor icon for window resizing
set_cursor_icon(&display, egui_output.cursor_icon);
current_cursor_icon = egui_output.cursor_icon;
}
handle_output(egui_output, clipboard.as_mut(), &display);
#[cfg(feature = "persistence")]
if let Some(storage) = &mut storage {
let now = Instant::now();
@@ -325,7 +296,7 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
WINDOW_KEY,
&WindowSettings::from_display(&display),
);
epi::set_value(storage.as_mut(), EGUI_MEMORY_KEY, &*ctx.memory());
epi::set_value(storage.as_mut(), EGUI_MEMORY_KEY, &*egui.ctx().memory());
app.save(storage.as_mut());
storage.flush();
last_auto_save = now;
@@ -345,13 +316,8 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
is_focused = new_focused;
}
input_to_egui(
ctx.pixels_per_point(),
event,
clipboard.as_mut(),
&mut input_state,
control_flow,
);
egui.on_event(event, control_flow);
display.gl_window().window().request_redraw(); // TODO: ask egui if the events warrants a repaint instead
}
glutin::event::Event::LoopDestroyed => {
@@ -363,7 +329,7 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
WINDOW_KEY,
&WindowSettings::from_display(&display),
);
epi::set_value(storage.as_mut(), EGUI_MEMORY_KEY, &*ctx.memory());
epi::set_value(storage.as_mut(), EGUI_MEMORY_KEY, &*egui.ctx().memory());
app.save(storage.as_mut());
storage.flush();
}