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wgpu: Bump to wgpu 23.0.0 and wasm-bindgen to 0.2.95

This commit is contained in:
TÖRÖK Attila
2024-10-30 16:04:19 +01:00
parent 5bfff316c9
commit 80ebaa23a8
7 changed files with 155 additions and 185 deletions

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@@ -47,13 +47,13 @@ impl Custom3d {
layout: Some(&pipeline_layout),
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
entry_point: None,
buffers: &[],
compilation_options: wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
entry_point: Some("fs_main"),
targets: &[Some(wgpu_render_state.target_format.into())],
compilation_options: wgpu::PipelineCompilationOptions::default(),
}),