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mirror of https://github.com/emilk/egui.git synced 2026-08-30 05:10:03 -04:00

Update MSRV to Rust 1.70.0 (#3310)

* Update to Rust 1.70

* Fix renamed clippy lint

* Use let-else more

* Code cleanup

* Remove derelict Safety comments

* Enable more clippy lints
This commit is contained in:
Emil Ernerfeldt
2023-09-06 07:59:24 +02:00
committed by GitHub
parent 707ca04c08
commit 82704bebbf
52 changed files with 102 additions and 87 deletions

View File

@@ -435,9 +435,7 @@ impl Renderer {
}
}
Primitive::Callback(callback) => {
let cbfn = if let Some(c) = callback.callback.downcast_ref::<Callback>() {
c
} else {
let Some(cbfn) = callback.callback.downcast_ref::<Callback>() else {
// We already warned in the `prepare` callback
continue;
};

View File

@@ -175,12 +175,6 @@ impl Painter {
/// [`set_window`](Self::set_window) may be called with `Some(window)` as soon as you have a
/// valid [`winit::window::Window`].
///
/// # Safety
///
/// The raw Window handle associated with the given `window` must be a valid object to create a
/// surface upon and must remain valid for the lifetime of the created surface. (The surface may
/// be cleared by passing `None`).
///
/// # Errors
/// If the provided wgpu configuration does not match an available device.
pub async fn set_window(