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Improve text contrast in bright mode (#1412)
* Rename AlphaImage to FontImage to discourage any other use for it * Encode FontImage as f32 and postpone the alpha correction * Interpret alpha coverage in a new, making dark text darker, improving contrast in bright mode
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@@ -235,7 +235,7 @@ impl Painter {
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);
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image.pixels.iter().map(|color| color.to_tuple()).collect()
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}
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egui::ImageData::Alpha(image) => {
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egui::ImageData::Font(image) => {
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let gamma = 1.0;
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image
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.srgba_pixels(gamma)
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