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Improve text contrast in bright mode (#1412)

* Rename AlphaImage to FontImage to discourage any other use for it
* Encode FontImage as f32 and postpone the alpha correction
* Interpret alpha coverage in a new, making dark text darker, improving contrast in bright mode
This commit is contained in:
Emil Ernerfeldt
2022-03-23 16:49:49 +01:00
committed by GitHub
parent d3c002a4e5
commit 8272b08742
11 changed files with 57 additions and 55 deletions

View File

@@ -377,7 +377,7 @@ fn allocate_glyph(
if v > 0.0 {
let px = glyph_pos.0 + x as usize;
let py = glyph_pos.1 + y as usize;
image[(px, py)] = fast_round(v * 255.0);
image[(px, py)] = v;
}
});
@@ -405,7 +405,3 @@ fn allocate_glyph(
uv_rect,
}
}
fn fast_round(r: f32) -> u8 {
(r + 0.5).floor() as _ // rust does a saturating cast since 1.45
}

View File

@@ -539,7 +539,7 @@ impl FontsImpl {
// Make the top left pixel fully white:
let (pos, image) = atlas.allocate((1, 1));
assert_eq!(pos, (0, 0));
image[pos] = 255;
image[pos] = 1.0;
}
let atlas = Arc::new(Mutex::new(atlas));