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Fix: request_repaint_after works even when called from background thread (#2939)

* Refactor repaint logic

* request_repaint_after also fires the request_repaint callback

* Bug fixes

* Add test to egui_demo_app

* build_demo_web: build debug unless --release is specified

* Fix the web backend too

* Run special clippy for wasm, forbidding some types/methods

* Remove wasm_bindgen_check.sh

* Fix typos

* Revert "Remove wasm_bindgen_check.sh"

This reverts commit 92dde25344.

* Only run cranky/clippy once
This commit is contained in:
Emil Ernerfeldt
2023-04-20 10:56:52 +02:00
committed by GitHub
parent d46cf067ea
commit 834e2e9f50
14 changed files with 370 additions and 188 deletions

View File

@@ -259,8 +259,8 @@ impl AppRunner {
let needs_repaint: std::sync::Arc<NeedRepaint> = Default::default();
{
let needs_repaint = needs_repaint.clone();
egui_ctx.set_request_repaint_callback(move || {
needs_repaint.repaint_asap();
egui_ctx.set_request_repaint_callback(move |info| {
needs_repaint.repaint_after(info.after.as_secs_f64());
});
}