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[refactor] introduce NumExt with at_least and at_most
`x.min(maxumim)` can be confusing but `x.at_most(maximum)` is very clear
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2
TODO.md
2
TODO.md
@@ -68,7 +68,7 @@ TODO-list for the Egui project. If you looking for something to do, look here.
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* [ ] Thin circles look bad
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* [ ] Allow adding multiple tooltips to the same widget, showing them all one after the other.
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* Math
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* [ ] Change `width.min(max_width)` to `width.at_most(max_width)`
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* [x] Change `width.min(max_width)` to `width.at_most(max_width)`
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* Id
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* struct TempId(u64); struct StateId(u64);
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* `TempId` is count-based. Only good for interaction. Can't be used for storing state.
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