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Now viewport_id always will be in a ViewportId you cannot create a ViewportId you can only get the main one everywere or get the current viewport id with Context::get_viewport_id
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@@ -36,6 +36,7 @@ winit = ["dep:winit"]
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[dependencies]
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egui = { version = "0.22.0", path = "../egui", default-features = false }
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epaint = { version = "0.22.0", path = "../epaint", default-features = false, features = [
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"bytemuck",
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] }
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