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eframe: capture a screenshot using Frame::request_screenshot

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
This commit is contained in:
amfaber
2023-03-29 16:34:22 +02:00
committed by GitHub
parent 74d43bfa17
commit 870264b005
11 changed files with 384 additions and 73 deletions

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@@ -3,6 +3,7 @@ All notable changes to the `egui-wgpu` integration will be noted in this file.
## Unreleased
* Add `read_screan_rgba` to the egui-wgpu `Painter`, to allow for capturing the current frame when using wgpu. Used in conjuction with `Frame::request_screenshot`. ([#2676](https://github.com/emilk/egui/pull/2676))
## 0.21.0 - 2023-02-08
@@ -12,7 +13,6 @@ All notable changes to the `egui-wgpu` integration will be noted in this file.
* `egui-wgpu` now only depends on `epaint` instead of the entire `egui` ([#2438](https://github.com/emilk/egui/pull/2438)).
* `winit::Painter` now supports transparent backbuffer ([#2684](https://github.com/emilk/egui/pull/2684)).
## 0.20.0 - 2022-12-08 - web support
* Renamed `RenderPass` to `Renderer`.
* Renamed `RenderPass::execute` to `RenderPass::render`.