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Add egui_glow backend as alternative to egui_glium (#685)

This commit is contained in:
AlexApps99
2021-10-19 10:13:32 +13:00
committed by GitHub
parent df3aeab434
commit 877e89f2ec
13 changed files with 1685 additions and 3 deletions

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@@ -163,11 +163,12 @@ The integration needs to do two things:
### Official
I maintain two official egui integrations made for apps:
There are three official egui integrations made for apps:
* [`egui_web`](https://github.com/emilk/egui/tree/master/egui_web) for making a web app. Compiles to WASM, renders with WebGL. [Click to run the egui demo](https://emilk.github.io/egui/index.html).
* [`egui_glium`](https://github.com/emilk/egui/tree/master/egui_glium) for compiling native apps with [Glium](https://github.com/glium/glium).
* [`egui-winit`](https://github.com/emilk/egui/tree/master/egui-winit) for integrating with [`winit`](https://github.com/rust-windowing/winit). `egui-winit` is used by `egui_glium`.
* [`egui_glow`](https://github.com/emilk/egui/tree/master/egui_glow) for compiling native apps with [Glow](https://github.com/grovesNL/glow).
* [`egui-winit`](https://github.com/emilk/egui/tree/master/egui-winit) for integrating with [`winit`](https://github.com/rust-windowing/winit). `egui-winit` is used by `egui_glium` and `egui_glow`.
If you making an app, consider using [`eframe`](https://github.com/emilk/egui/tree/master/eframe), a framework which allows you to write code that works on both the web (`egui_web`) and native (using `egui_glium`).
@@ -211,7 +212,7 @@ loop {
}
```
For a reference OpenGL backend, see [the `egui_glium` painter](https://github.com/emilk/egui/blob/master/egui_glium/src/painter.rs) or [the `egui_web` `WebGL` painter](https://github.com/emilk/egui/blob/master/egui_web/src/webgl1.rs).
For a reference OpenGL backend, see [the `egui_glium` painter](https://github.com/emilk/egui/blob/master/egui_glium/src/painter.rs), [the `egui_glow` painter](https://github.com/emilk/egui/blob/master/egui_glow/src/painter.rs), or [the `egui_web` `WebGL` painter](https://github.com/emilk/egui/blob/master/egui_web/src/webgl1.rs).
### Debugging your integration