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Add emath::OrderedFloat (moved from epaint::util::OrderedFloat) (#4389)
It makes much more sense in `emath`
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@@ -3,7 +3,7 @@
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use std::ops::RangeInclusive;
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use epaint::{emath::Rot2, util::FloatOrd, Mesh};
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use epaint::{emath::Rot2, Mesh};
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use crate::*;
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