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Clear color values are now explicitely sent to the rendering backend as-is. (#2666)

* Clear color values are not explicitely sent to the rendering backend as-is.
Previously, converting from Color32 to Rgba caused an srgb->linear conversion. This conversion is incorrect if the backbuffer doesn't perform automatic conversion from linear->srgb (lack of this conversion is generally what egui assumes!).

* fill in pr numbers in changelog

* Epi comment fix

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Color32 comment fix

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* move changelog line

* rename fix

* use backticks in doc

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
This commit is contained in:
Andreas Reich
2023-02-04 11:02:15 +01:00
committed by GitHub
parent a6b60d5d58
commit 8aa07e9d43
10 changed files with 52 additions and 42 deletions

View File

@@ -25,8 +25,8 @@ fn main() -> Result<(), eframe::Error> {
struct MyApp {}
impl eframe::App for MyApp {
fn clear_color(&self, _visuals: &egui::Visuals) -> egui::Rgba {
egui::Rgba::TRANSPARENT // Make sure we don't paint anything behind the rounded corners
fn clear_color(&self, _visuals: &egui::Visuals) -> [f32; 4] {
egui::Rgba::TRANSPARENT.to_array() // Make sure we don't paint anything behind the rounded corners
}
fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {