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Avoid deadlocks by using lambdas for context lock (#2625)
ctx.input().key_pressed(Key::A) -> ctx.input(|i| i.key_pressed(Key::A))
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@@ -313,10 +313,11 @@ impl AppRunner {
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pub fn warm_up(&mut self) -> Result<(), JsValue> {
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if self.app.warm_up_enabled() {
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let saved_memory: egui::Memory = self.egui_ctx.memory().clone();
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self.egui_ctx.memory().set_everything_is_visible(true);
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let saved_memory: egui::Memory = self.egui_ctx.memory(|m| m.clone());
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self.egui_ctx
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.memory_mut(|m| m.set_everything_is_visible(true));
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self.logic()?;
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*self.egui_ctx.memory() = saved_memory; // We don't want to remember that windows were huge.
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self.egui_ctx.memory_mut(|m| *m = saved_memory); // We don't want to remember that windows were huge.
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self.egui_ctx.clear_animations();
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}
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Ok(())
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@@ -388,7 +389,7 @@ impl AppRunner {
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}
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fn handle_platform_output(&mut self, platform_output: egui::PlatformOutput) {
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if self.egui_ctx.options().screen_reader {
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if self.egui_ctx.options(|o| o.screen_reader) {
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self.screen_reader
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.speak(&platform_output.events_description());
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}
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