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Update to winit 0.29 (#3649)
* Closes https://github.com/emilk/egui/issues/3542 * Closes https://github.com/emilk/egui/issues/2977 * Closes https://github.com/emilk/egui/issues/3303 --------- Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
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@@ -131,7 +131,7 @@ image = { version = "0.24", default-features = false, features = [
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"png",
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] } # Needed for app icon
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raw-window-handle.workspace = true
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winit = { version = "0.28.1", default-features = false }
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winit = { version = "0.29.4", default-features = false, features = ["rwh_05"] }
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# optional native:
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directories-next = { version = "2", optional = true }
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@@ -142,14 +142,14 @@ pollster = { version = "0.3", optional = true } # needed for wgpu
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# we can expose these to user so that they can select which backends they want to enable to avoid compiling useless deps.
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# this can be done at the same time we expose x11/wayland features of winit crate.
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glutin = { version = "0.30", optional = true }
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glutin-winit = { version = "0.3.0", optional = true }
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glutin = { version = "0.31", optional = true }
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glutin-winit = { version = "0.4", optional = true }
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puffin = { workspace = true, optional = true }
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wgpu = { workspace = true, optional = true }
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# mac:
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[target.'cfg(any(target_os = "macos"))'.dependencies]
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cocoa = "0.24.1" # Stuck on old version until we update to winit 0.29
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cocoa = "0.25.0"
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objc = "0.2.7"
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# windows:
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