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Add glow::Context to epi::Frame (#1425)
This can be used, for instance, to: * Render things to offscreen buffers. * Read the pixel buffer from the previous frame (glow::Context::read_pixels). * Render things behind the egui windows.
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@@ -18,6 +18,7 @@ NOTE: [`egui_web`](../egui_web/CHANGELOG.md), [`egui-winit`](../egui-winit/CHANG
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* You can now load/save state in `App::update`
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* Changed `App::update` to take `&mut Frame` instead of `&Frame`.
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* `Frame` is no longer `Clone` or `Sync`.
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* Add `glow` (OpenGL) context to `Frame` ([#1425](https://github.com/emilk/egui/pull/1425)).
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## 0.17.0 - 2022-02-22
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