diff --git a/crates/egui-wgpu/src/renderer.rs b/crates/egui-wgpu/src/renderer.rs index 3222a5521..640f33f51 100644 --- a/crates/egui-wgpu/src/renderer.rs +++ b/crates/egui-wgpu/src/renderer.rs @@ -1,5 +1,3 @@ -#![expect(clippy::unwrap_used)] // TODO(emilk): avoid unwraps - use std::{borrow::Cow, num::NonZeroU64, ops::Range}; use ahash::HashMap; @@ -516,8 +514,12 @@ impl Renderer { // Skip rendering zero-sized clip areas. if let Primitive::Mesh(_) = primitive { // If this is a mesh, we need to advance the index and vertex buffer iterators: - index_buffer_slices.next().unwrap(); - vertex_buffer_slices.next().unwrap(); + index_buffer_slices + .next() + .expect("You must call .update_buffers() before .render()"); + vertex_buffer_slices + .next() + .expect("You must call .update_buffers() before .render()"); } continue; } @@ -527,8 +529,12 @@ impl Renderer { match primitive { Primitive::Mesh(mesh) => { - let index_buffer_slice = index_buffer_slices.next().unwrap(); - let vertex_buffer_slice = vertex_buffer_slices.next().unwrap(); + let index_buffer_slice = index_buffer_slices + .next() + .expect("You must call .update_buffers() before .render()"); + let vertex_buffer_slice = vertex_buffer_slices + .next() + .expect("You must call .update_buffers() before .render()"); if let Some(Texture { bind_group, .. }) = self.textures.get(&mesh.texture_id) { render_pass.set_bind_group(1, bind_group, &[]); @@ -954,6 +960,7 @@ impl Renderer { let index_buffer_staging = queue.write_buffer_with( &self.index_buffer.buffer, 0, + #[expect(clippy::unwrap_used)] // Checked above NonZeroU64::new(required_index_buffer_size).unwrap(), ); @@ -998,6 +1005,7 @@ impl Renderer { let vertex_buffer_staging = queue.write_buffer_with( &self.vertex_buffer.buffer, 0, + #[expect(clippy::unwrap_used)] // Checked above NonZeroU64::new(required_vertex_buffer_size).unwrap(), );