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mirror of https://github.com/emilk/egui.git synced 2026-08-31 05:40:03 -04:00

eframe: Automatically change theme when system dark/light mode changes (#2750)

* React to ThemeChanged event from winit

* React to theme change using media query change event in WASM

* Share conversion from bool -> Theme

* Suppress too_many_arguments warning

* Document limitations of automatically following the dark vs light mode preference

* Simplify expression

* Conditionally compile code to prevent unused item warnings

* Remove needless borrow

* Remove another needless borrow

* Make associated functions to standalone

* Request repaint after theme has changed

* Only install event listener when `follow_system_theme` is enabled

* Remove dark-light feature gate

* Detect system theme using winit

* Update documentation

* Fix typos

* fix warning about unused argument

---------

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
This commit is contained in:
Ruben
2023-03-29 16:39:30 +02:00
committed by GitHub
parent 870264b005
commit 977749b0e0
7 changed files with 87 additions and 10 deletions

View File

@@ -675,12 +675,13 @@ mod glow_integration {
egui_glow::Painter::new(gl.clone(), "", self.native_options.shader_version)
.unwrap_or_else(|error| panic!("some OpenGL error occurred {}\n", error));
let system_theme = self.native_options.system_theme();
let system_theme = system_theme(gl_window.window(), &self.native_options);
let mut integration = epi_integration::EpiIntegration::new(
event_loop,
painter.max_texture_side(),
gl_window.window(),
system_theme,
self.native_options.follow_system_theme,
storage,
Some(gl.clone()),
#[cfg(feature = "wgpu")]
@@ -1129,12 +1130,13 @@ mod wgpu_integration {
let wgpu_render_state = painter.render_state();
let system_theme = self.native_options.system_theme();
let system_theme = system_theme(&window, &self.native_options);
let mut integration = epi_integration::EpiIntegration::new(
event_loop,
painter.max_texture_side().unwrap_or(2048),
&window,
system_theme,
self.native_options.follow_system_theme,
storage,
#[cfg(feature = "glow")]
None,
@@ -1438,3 +1440,22 @@ mod wgpu_integration {
#[cfg(feature = "wgpu")]
pub use wgpu_integration::run_wgpu;
#[cfg(any(target_os = "windows", target_os = "macos"))]
fn system_theme(window: &winit::window::Window, options: &NativeOptions) -> Option<crate::Theme> {
if options.follow_system_theme {
window
.theme()
.map(super::epi_integration::theme_from_winit_theme)
} else {
None
}
}
// Winit only reads the system theme on macOS and Windows.
// On Linux we have to fall back on dark-light (if enabled).
// See: https://github.com/rust-windowing/winit/issues/1549
#[cfg(not(any(target_os = "windows", target_os = "macos")))]
fn system_theme(_window: &winit::window::Window, options: &NativeOptions) -> Option<crate::Theme> {
options.system_theme()
}