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Release 0.19.0 - wgpu backend, repaint_after, continue-after-close
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# egui changelog
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All notable changes to the `egui` crate will be documented in this file.
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NOTE: [`epaint`](epaint/CHANGELOG.md), [`eframe`](eframe/CHANGELOG.md), [`egui-winit`](egui-winit/CHANGELOG.md), [`egui_glium`](egui_glium/CHANGELOG.md), and [`egui_glow`](egui_glow/CHANGELOG.md) have their own changelogs!
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NOTE: [`epaint`](crates/epaint/CHANGELOG.md), [`eframe`](crates/eframe/CHANGELOG.md), [`egui-winit`](crates/egui-winit/CHANGELOG.md), [`egui_glium`](crates/egui_glium/CHANGELOG.md), [`egui_glow`](crates/egui_glow/CHANGELOG.md) and [`egui-wgpu`](crates/egui-wgpu/CHANGELOG.md) have their own changelogs!
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## Unreleased
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## 0.19.0 - 2022-08-20
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### Added ⭐
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* Added `*_released` & `*_clicked` methods for `PointerState` ([#1582](https://github.com/emilk/egui/pull/1582)).
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* Added `PointerButton::Extra1` and `PointerButton::Extra2` ([#1592](https://github.com/emilk/egui/pull/1592)).
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