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mirror of https://github.com/emilk/egui.git synced 2026-09-02 06:40:06 -04:00

Release 0.19.0 - wgpu backend, repaint_after, continue-after-close

This commit is contained in:
Emil Ernerfeldt
2022-08-20 16:44:05 +02:00
parent 13f5d62b4b
commit 97ce103209
20 changed files with 73 additions and 48 deletions

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@@ -3,6 +3,9 @@ All notable changes to the `egui-winit` integration will be noted in this file.
## Unreleased
## 0.19.0 - 2022-08-20
* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
* Fixed clipboard on Wayland ([#1613](https://github.com/emilk/egui/pull/1613)).
* Allow deferred render + surface state initialization for Android ([#1634](https://github.com/emilk/egui/pull/1634)).

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@@ -1,6 +1,6 @@
[package]
name = "egui-winit"
version = "0.18.0"
version = "0.19.0"
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "Bindings for using egui with winit"
edition = "2021"
@@ -41,7 +41,7 @@ serde = ["egui/serde", "dep:serde"]
[dependencies]
egui = { version = "0.18.0", path = "../egui", default-features = false, features = [
egui = { version = "0.19.0", path = "../egui", default-features = false, features = [
"tracing",
] }
instant = { version = "0.1", features = ["wasm-bindgen"] } # We use instant so we can (maybe) compile for web